What changed
0 fixes2 additions3 changes0 removals
addedGrenades - Reduced the number of starting grenades from 2 to 1 (with the Favor of the Armory perk, players start with 2) - Players are able to pick up grenade drops, to a maximum of 2 (or 4 with perk) - Added to the existing cooldown between throwing grenades
changedPlasma Cannon - Reduced starting ammo from 200 to 100 (with the Ammunition Stores perk, you start with 200) - Charged Shot costs 25 instead of 40 (to reflect the starting ammo change) - After Overheating, the Plasma Cannon cools down a bit slower (venting cool rate is unchanged, however)
changedLarraman's Blessing - In addition to increasing health recharge rate, you now start regenerating health a little bit sooner
addedLascannon - Added more scatter to shots unscoped while moving
changedFinal Vengeance - Increased the delay before Final Vengeance explodes
Grenades - Reduced the number of starting grenades2→1↓Grenades - Reduced the number of starting grenades decreased, nerfPlasma Cannon - Reduced starting ammo200→100↓Plasma Cannon - Reduced starting ammo decreased, nerfWarhammer 40,000: Space Marine - Anniversary Edition changes
addedGrenades - Reduced the number of starting grenades from 2 to 1 (with the Favor of the Armory perk, players start with 2) - Players are able to pick up grenade drops, to a maximum of 2 (or 4 with perk) - Added to the existing cooldown between throwing grenades
changedPlasma Cannon - Reduced starting ammo from 200 to 100 (with the Ammunition Stores perk, you start with 200) - Charged Shot costs 25 instead of 40 (to reflect the starting ammo change) - After Overheating, the Plasma Cannon cools down a bit slower (venting cool rate is unchanged, however)
changedLarraman's Blessing - In addition to increasing health recharge rate, you now start regenerating health a little bit sooner
addedLascannon - Added more scatter to shots unscoped while moving
changedFinal Vengeance - Increased the delay before Final Vengeance explodes
Updates to Warhammer 40,000 Space Marine have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Grenades - Reduced the number of starting grenades from 2 to 1 (with the Favor of the Armory perk, players start with 2) - Players are able to pick up grenade drops, to a maximum of 2 (or 4 with perk) - Added to the existing cooldown between throwing grenades
Plasma Cannon - Reduced starting ammo from 200 to 100 (with the Ammunition Stores perk, you start with 200) - Charged Shot costs 25 instead of 40 (to reflect the starting ammo change) - After Overheating, the Plasma Cannon cools down a bit slower (venting cool rate is unchanged, however)
Larraman's Blessing - In addition to increasing health recharge rate, you now start regenerating health a little bit sooner
Lascannon - Added more scatter to shots unscoped while moving
Final Vengeance - Increased the delay before Final Vengeance explodes