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Steam News21 October 20223y ago

Patch 1: Balancing, Technical and Visual Improvements

Shootas, Blood & Teef Patchnotes 1.0.14 Visuals Camera tracking improvements for the Locus Impurus level. Fixed several layering and particle issues for Versus levels.

In this update5

Full notes

Full Warhammer 40,000: Shootas, Blood & Teef update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions10 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
  • Performance
  • Events
changedVisualsCamera tracking improvements for the Locus Impurus level.
fixedVisualsFixed several layering and particle issues for Versus levels.
changedVisualsThe overheat indicator in the player overhead UI has been significantly increased in size to prevent players from taking fire damage without knowing what is happening.
addedTechnicalThe lobby “ready” and “start” can now be triggered by pressing the spacebar on a keyboard. This also provides a workaround for players who are currently unable to use their mouse in the lobby while we are still investigating the cause of said issue.
removedTechnicalThe Leman Russ no longer loses its cannon when killed by fire.
changedTechnicalShokka Pistol damage during Waaagh now deals an appropriate amount of damage.

Warhammer 40,000: Shootas, Blood & Teef changes

changedCamera tracking improvements for the Locus Impurus level.
fixedFixed several layering and particle issues for Versus levels.
changedThe overheat indicator in the player overhead UI has been significantly increased in size to prevent players from taking fire damage without knowing what is happening.
addedThe lobby “ready” and “start” can now be triggered by pressing the spacebar on a keyboard. This also provides a workaround for players who are currently unable to use their mouse in the lobby while we are still investigating the cause of said issue.
removedThe Leman Russ no longer loses its cannon when killed by fire.

Shootas, Blood & Teef Patchnotes 1.0.14

Visuals

  • Camera tracking improvements for the Locus Impurus level.

  • Fixed several layering and particle issues for Versus levels.

  • The overheat indicator in the player overhead UI has been significantly increased in size to prevent players from taking fire damage without knowing what is happening.

Technical

  • The “Dats a Weird Lookin Deffdread” achievement should now be unlockable.

  • The lobby “ready” and “start” can now be triggered by pressing the spacebar on a keyboard. This also provides a workaround for players who are currently unable to use their mouse in the lobby while we are still investigating the cause of said issue.

  • The Leman Russ no longer loses its cannon when killed by fire.

  • Shokka Pistol damage during Waaagh now deals an appropriate amount of damage.

  • Rokkit launcher sound effects no longer disappear after clearing the second level.

  • A tentative fix for disconnects during loading screens was added, which should significantly reduce the number of disconnects players experience.

  • Fixed some potential crashes during loading.

Balance

Global

We’re monitoring where players are struggling or breezing through. There won’t be many changes in this small hotfix, but for now we did notice that hard mode players seemed to desire a greater challenge.

  • Damage taken in Hard mode slightly increased overall.

The Bastion of Valor

Many players struggled longer than expected with the second phase of the first boss on all modes, so we’re reducing its difficulty overall:

  • Significantly increased time between crates falling down.

  • Significantly increased the time between enemy spawns.

  • Moderately reduced charge damage.

  • Moderately reduced falling crate impact damage.

  • Slightly reduced falling crate explosion damage.

  • Slightly reduced falling crate projectile speed.

Source

Steam News / 21 October 2022

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