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Steam News14 November 20241y ago

Hotfix for Inquisitor - v2.9.4b | Nov 14

Updates to W40K: Inquisitor have been released. The update will be applied automatically when your Steam client (in on-line mode) is restarted. Patch v2.9.

In this update2

Full notes

Full Warhammer 40,000: Inquisitor - Prophecy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition4 changes1 removal
  • Performance
  • Fixes
  • Gameplay
  • Store
  • UI and audio
  • Balance
changedGeneralNumerous crash and stability fixes
fixedGeneralFixed a wrong model for the Tech-Adept's Psiloi Combustor
fixedGeneralFixed a weapon hide mechanism during cutscenes
fixedHierophant ClassFixed the lower volume of the Hierophant during missions
fixedHierophant ClassFixed weapon-set switching issues with a controller
fixedHierophant ClassFixed missing talk/listen animations

Warhammer 40,000: Inquisitor - Prophecy changes

changedNumerous crash and stability fixes
fixedFixed a wrong model for the Tech-Adept's Psiloi Combustor
fixedFixed a weapon hide mechanism during cutscenes
fixedFixed the lower volume of the Hierophant during missions
fixedFixed weapon-set switching issues with a controller

Updates to W40K: Inquisitor have been released. The update will be applied automatically when your Steam client (in on-line mode) is restarted.

Patch v2.9.4b

General

  • Numerous crash and stability fixes

  • Fixed a wrong model for the Tech-Adept's Psiloi Combustor

  • Fixed a weapon hide mechanism during cutscenes

  • Retinue Only items are now hidden in the Crafting menu for other classes except in the "All" tab

  • Tech-Adept construct modules now drop properly

Hierophant Class

  • Fixed the lower volume of the Hierophant during missions

  • Fixed weapon-set switching issues with a controller

  • Fixed missing talk/listen animations

  • The Sacred Vault shop is no longer empty

  • Fixed the Short Burst animation for the Autopistol

  • Ethereal Form and Echoes of Purgatory will now stay active during cutscenes and inventory management

  • Moved the Seasonal popup textbox above the Retinue Portraits in Season of Escalation

  • Critical Hit Strength and Critical Hit Chance enchants can now roll on Retinue Weaponry

  • Fixed an issue where the Retinue Heavy Bolter's Full auto attack did not switch targets fast enough

  • Fixed an issue where any node was learnable as the first one on Retinue passive skill trees with a controller

  • Fixed an issue where Skill-slot related enchants could roll for off-hand weaponry

  • Fixed equipment-related Seasonal objectives not unlocking properly

  • Fixed an issue where Relic versions of Retinue Belt items rolled without Relic Enchants

  • Skulls event related items are now equippable

  • Swapped default armors between the Cardinal and Confessor subclasses

Source

Steam News / 14 November 2024

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