HomeGamesUpdatesPricingMethodology
Steam News11 June 202625d ago

1.18.01 - Patch Notes

We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game. Changes since 1.17.1 v1.18.

In this update6

Full notes

Full Warhammer 40,000: Gladius - Relics of War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions2 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Fixes
addedWe're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
changedGeneralImproved multiplayer connectivity. • Adjusted effects for the Heavy Venom Cannon.
addedv1.18.00"The mind-curdling cacophony of the battlefield! Shape it, savour it, add to it until your senses shake and your minds quiver with deafening bliss!" — Anonymous Noise Marine of Slaanesh
changedBalanceIncreased Gets Hot self-damage factor from 5% to 10%.
fixedBug FixesFixed Deathstrike Missile sound.
fixedBug FixesFixed Hellstrike Missile sound having silence in the beginning.
Gets Hot self-damage factor5%10%Gets Hot self-damage factor increased, buff

Warhammer 40,000: Gladius - Relics of War changes

addedWe're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
changedImproved multiplayer connectivity. • Adjusted effects for the Heavy Venom Cannon.
added"The mind-curdling cacophony of the battlefield! Shape it, savour it, add to it until your senses shake and your minds quiver with deafening bliss!" — Anonymous Noise Marine of Slaanesh
changedIncreased Gets Hot self-damage factor from 5% to 10%.
fixedFixed Deathstrike Missile sound.

We're releasing a new update for Gladius. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

Changes since 1.17.1

v1.18.01

General

  • Improved multiplayer connectivity. • Adjusted effects for the Heavy Venom Cannon.

v1.18.00

"The mind-curdling cacophony of the battlefield! Shape it, savour it, add to it until your senses shake and your minds quiver with deafening bliss!" — Anonymous Noise Marine of Slaanesh

New Units (Eradication Pack DLC)

  • Celestian Insidiants (Adepta Sororitas) [Tier 4] - Anti-psyker melee infantry able to track down and eliminate strategic enemy assets.

  • Armoured Sentinel (Astra Militarum) [Tier 2] - Fire support walker unit.

  • Noise Marines (Chaos Space Marines) [Tier 3] - Ranged infantry unit with devastating sonic weaponry.

  • Warp Spiders (Craftworld Aeldari) [Tier 6] - Jet pack infantry specialized in hit-and-run tactics.

  • Seraptek Heavy Construct (Necrons) [Tier 10] - Super-heavy walker with powerful ranged weapons.

  • Wazbom Blastajet (Orks) [Tier 9] - Experimental ground-attack aircraft unit.

  • Thunderhawk Gunship (Space Marines) [Tier 10] - Super-heavy airborne assault transport unit with an array of weapons.

  • Harpy (Tyranids) [Tier 8] - Flying monstrous creature unit able to drop explosive spore mines.

Balance

  • Increased Gets Hot self-damage factor from 5% to 10%.

Bug Fixes

  • Fixed Deathstrike Missile sound.

  • Fixed Hellstrike Missile sound having silence in the beginning.

  • Fixed Ferrumite Cannon and Flechette Blaster icons.

Source

Steam News / 11 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.