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Steam News20 July 20178y ago

Patch Notes: July 20, 2017

Hey, everyone! In addition to a new map, we’ve been hard at work on a ton of new skins to provide better customization options for the Elites you bring onto the battlefield.

Full notes

Full Warhammer 40,000: Dawn of War III update

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Repeated intro

Hey, everyone! In addition to a new map, we’ve been hard at work on a ton of new skins to provide better customization options for the Elites you bring onto the battlefield. Some of these we announced last week, but there are a couple new skins as well! Four additional Custom skins have been added, as well as the new Chaplain Venerable Dreadnought skin.

What changed

13 fixes8 additions6 changes2 removals
  • Store
  • Maps
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
addedHey, everyone! In addition to a new map, we’ve been hard at work on a ton of new skins to provide better customization options for the Elites you bring onto the battlefield. Some of these we announced last week, but there are a couple new skins as well! Four additional Custom skins have been added, as well as the new Chaplain Venerable Dreadnought skin.
addedNewNew map: Manufactorum (2v2) and (3v3)
addedNewNew Custom skins: Gabriel Angelos, Jonah Orion, Chaplain Diomedes,
addedNewNew skin: Chaplain Venerable Dreadnought
addedImprovedAdded campaign completion rewards: Kustom Stormboyz skin and player portrait (Mission 1), Helmeted Jonah Orion skin and player portrait (Mission 4), Codex Macha skin and player portrait (Mission 8), Tartaros Gabriel Angelos skin and player portrait (Mission 17)
changedImprovedUpdated the visuals of the Imperial Knight Paladin mastery skin
maximum population cap in Mission 2270160maximum population cap in Mission 2 decreased, nerf

Warhammer 40,000: Dawn of War III changes

  • Elitesweapon
addedHey, everyone! In addition to a new map, we’ve been hard at work on a ton of new skins to provide better customization options for the Elites you bring onto the battlefield. Some of these we announced last week, but there are a couple new skins as well! Four additional Custom skins have been added, as well as the new Chaplain Venerable Dreadnought skin.
addedNew map: Manufactorum (2v2) and (3v3)
addedNew Custom skins: Gabriel Angelos, Jonah Orion, Chaplain Diomedes,
addedNew skin: Chaplain Venerable Dreadnought
addedAdded campaign completion rewards: Kustom Stormboyz skin and player portrait (Mission 1), Helmeted Jonah Orion skin and player portrait (Mission 4), Codex Macha skin and player portrait (Mission 8), Tartaros Gabriel Angelos skin and player portrait (Mission 17)

New

  • New map: Manufactorum (2v2) and (3v3)

  • New Custom skins: Gabriel Angelos, Jonah Orion, Chaplain Diomedes,

  • Imperial Knight Solaria, Macha, Jain Zar, Ranger Ronahn, Wraithknight Taldeer, Warp Spiders, Striking Scorpions, Warboss Gorgutz, and Beauty da Morkanaut

  • New skin: Chaplain Venerable Dreadnought

Improved

  • Added campaign completion rewards: Kustom Stormboyz skin and player portrait (Mission 1), Helmeted Jonah Orion skin and player portrait (Mission 4), Codex Macha skin and player portrait (Mission 8), Tartaros Gabriel Angelos skin and player portrait (Mission 17)

  • Updated the visuals of the Imperial Knight Paladin mastery skin

Maps

  • Manufactorum (2v2) has been added into the Custom match and Quick-Match map lists

  • Manufactorum (3v3) has been added into the Custom match and Quick-Match map lists

Campaign

  • Various health packs were added in Mission 2 to decrease difficulty

  • Amount of scrap generated in Mission 2 increased

  • Encounters tuned in Mission 2 for Normal and Hard difficulties

  • The maximum population cap in Mission 2 has been decreased from 270 to 160

  • Final encounter in Mission 2 tweaked to reduce enemy spawn timers, increase the amount of melee units faced, and lessened the time it takes to progress in this encounter

  • Resource rates and starting resources increased in Mission 3 based on difficulty

  • Removed some Tankbustas on Easy and Normal difficulty for Mission 3

  • In Mission 3, only 4 of the 5 towers need to be destroyed in order to complete an objective

Campaign

  • Fixed a bug in Mission 6 where you could no longer progress if the communication array was recaptured by enemy units

  • Fixed a bug in Mission 12 where using the Tireless doctrine caused Tactical Marines acquired through mission objectives to move unusually fast

User Interface

  • Fixed a bug where changing Image Quality settings would affect Texture Detail as well

  • Fixed a bug where changes to Window Settings were not reverted when changes were canceled

  • Fixed a bug that occurred when the Use Suggested function increased the Image Quality, causing the Texture Detail boz to become blank and limit the available options

  • The Surrender option is now disabled in Tutorial missions

  • Fixed a bug where the Surrender button was locked in the Pause menu while playing Campaign

  • Fixed a display bug where Skulls are shown in two different places when using an ultra-wide screen

  • Fixed a bug where creating a Relic Account for the first time would not complete correctly

  • Fixed a bug where Manufactorum (Nocturne’s Anvil?) was missing the minimap icon in the Match History tab

  • Fixed a bug where match times in the Match History tab were not displayed correctly

  • Fixed a bug where hovering over the player portrait on the Collection tab of the player profile could cause various portraits to pop in and out

  • Fixed a bug where using the Stormboyz’ Kamakazee doctrine would cause the location of the Big Trakk’s artillery mode and self-destruct ability icons to switch places

Multiplayer

  • Fixed a bug where loading a save that was created after opening the gate on Mortis Vale caused the gate

Source

Steam News / 20 July 2017

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