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Full Warhammer 40,000: Dawn of War - Definitive Edition update
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What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Warhammer 40,000: Dawn of War - Definitive Edition changes
Today’s hot fix addresses a handful of issues leftover from last week’s 2.5.0 update, including a fix that inadvertently reverted an old balance change. We know that as we continue to support, update, and fix issues in Warhammer 40,000: Dawn of War – Definitive Edition, it may have knock-ons to the multiplayer meta, which has essentially been untouched for the last 10 years. Your love for this game and your continued support has gotten us this far, and we intend to go further. We remain dedicated to improving the game and making it the best way to play Dawn of War. Stay tuned for more in the coming weeks.
Thank you for your continued feedback. Please continue to report any issues to us at help.relic.com.
Gameplay
Chaos – reverted a hot fix that was actually an ancient balance change. Cultist Squad Aspiring Champion will no longer receive a plasma pistol or power sword upgrade
Jump Movement – fixed two additional error cases where squads with a jump movement ability could fail to perform the jump action
User Interface
Multiplayer – updated the end of match flow to fix an issue that caused the results screen to not appear
Art & Animation
Vehicles – fixed an issue where tank tracks would display missing decals in the original campaign
Source
Changelog.gg summarizes and formats this update. How we read updates.
