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Steam News22 July 20241y ago

Special TennoGen Round: 1999 Themed Drifter Accessories Wanted!

Announced at TennoCon 2024, we are now accepting submissions for a special 1999-themed TennoGen round.

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What changed

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  • Gameplay
  • Maps
changedNarratively, this is a society obsessed with the latest technology and gadgets. These characters are not interested in technology and trends from prior decades; while it is true that things from the 1980s and 1970s were around in the 1990s, we are not interested in TennoGen designs that embrace trends from an earlier point in history. Similarly, we aren’t interested in any references to tech or culture after 1999 (smart phones, modern VR goggles, wireless earbuds, etc. are a no).
changedMaps: Maps are authored at 2048 x 1024 (you have the choice of vertical or horizontal orientation) Maps in-game will be 1024 x 512. Please keep this in mind with the fidelity of your details! Drifter accessories are much smaller than other TennoGen content so you will need to adapt to the level of detail that is viable after compression. Requires a full set of textures as per our Texturing Guide .

Announced at TennoCon 2024, we are now accepting submissions for a special 1999-themed TennoGen round. Players have until September 27, 2024 to submit 1999-inspired Eye, Ear, and Facial Accessories for the Drifter (and Operator)!

This is a special round and not a permanent addition to our standard list of Accepted Factions. Our intention is to feature some 1999 inspired TennoGen pieces with the launch of Warframe: 1999. While we are only accepting 1999 inspired submissions for a limited time, any accepted pieces will remain in-game permanently just like any other TennoGen.

Style Guidelines:

  • Warframe: 1999 is an alternate-universe take on the year 1999. While paying homage to a real world style or accessory from that time period is welcome, your design should be a unique Warframe-y spin on the reference. Our internal team is following this rule with even the most mundane assets in our environments. It’s the year 1999, but it’s still Warframe!

  • Narratively, this is a society obsessed with the latest technology and gadgets. These characters are not interested in technology and trends from prior decades; while it is true that things from the 1980s and 1970s were around in the 1990s, we are not interested in TennoGen designs that embrace trends from an earlier point in history.

    • Similarly, we aren’t interested in any references to tech or culture after 1999 (smart phones, modern VR goggles, wireless earbuds, etc. are a no).

  • While taking inspiration from the 1990s, do not infringe on the copyright of existing products from the 90s (or any other decade for that matter!).

  • If you are attempting the Infestation, note that this version of the Infestation seeks out electrical sources of energy. For Warframe: 1999, we blend wires and debris into the Infestation much more than you’d see in the Origin System. Any designs that have Infestation present should reflect an urge to reach out to electrical energy sources.

To help you nail the style of Warframe: 1999, we're sharing in-game reference images.

Technical Guidelines:

Please refer to our Basic Art Guide for general composition tips.

You can download Operator and Drifter head files by selecting “Operator Head Download” at the top of the “ Content Files and Examples ” page.

  • The .zip folder “OperatorsHeads” includes Male and Female heads for Operators and Drifters.

  • Items that properly fit Operator heads will generally fit Drifter heads.

    • That being said, Drifter Male and Drifter Female heads vary in shape and will require a bit more planning and testing.

    • Most Operator Accessories will be scaled up about +0.165 units to fit Drifter heads.

    • Please read OperatorHeadNotes.txt in the .zip folder for more information.

Please refer to the “ Creating Operator Accessories ” section of the TennoGen Guide.

  • Triangle budget: 1500

  • Accessories only have two tintable channels: red channel and alpha channel. The rest will be untintable.

  • Emissive color is controlled by the Drifter’s Eye Glow.

  • Maps:

    • Maps are authored at 2048 x 1024 (you have the choice of vertical or horizontal orientation)

    • Maps in-game will be 1024 x 512. Please keep this in mind with the fidelity of your details! Drifter accessories are much smaller than other TennoGen content so you will need to adapt to the level of detail that is viable after compression.

    • Requires a full set of textures as per our Texturing Guide.

As with all TennoGen creations, pushing

Source

Steam News / 22 July 2024

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