Full notes
Full Warfork update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Performance
An optional update has just been pushed to the dedicated server appid. This update brings the following improvements, brought to you by Velzie:
The occasional hang/crash when switching maps should now be resolved.
When a player connects to a server with Steam Auth enabled, their Steam ID is now written to the server's log/console. This facilitates retroactively muting and banning players.
Clients do not need to update to play on updated servers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
