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Steam News4 September 20205y ago

Pre-Alpha 0.8.5.0 Update Released

An update has been released for Warfare 1944 (v0.8.5.0). General Fixed a VoIP-related server crash Fixed an issue where the character meshes of players already spawned into the world would sometimes be invisible for new

Full notes

Full Warfare 1944 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
fixedFixed a VoIP-related server crash
fixedFixed an issue where the character meshes of players already spawned into the world would sometimes be invisible for newly connected clients
changedIncreased starting ticket counts to 800 per team
addedAdded a few more open fields for more interesting gameplay
changedFurther foliage optimizations
changedSlight lighting tweak

Warfare 1944 changes

fixedFixed a VoIP-related server crash
fixedFixed an issue where the character meshes of players already spawned into the world would sometimes be invisible for newly connected clients
changedIncreased starting ticket counts to 800 per team
addedAdded a few more open fields for more interesting gameplay
changedFurther foliage optimizations

An update has been released for Warfare 1944 (v0.8.5.0).

General

  • Fixed a VoIP-related server crash

  • Fixed an issue where the character meshes of players already spawned into the world would sometimes be invisible for newly connected clients

Guadalcanal

  • Increased starting ticket counts to 800 per team

  • Added a few more open fields for more interesting gameplay

  • Further foliage optimizations

Carentan

  • Slight lighting tweak

Utah

  • Small rock material changed

Source

Steam News / 4 September 2020

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