HomeGamesUpdatesPricingMethodology
Steam News12 May 20251y ago

Devlog – Level 2 fully furnished, gameplay logic incoming

Hi everyone! A quick reminder: if you haven't already, please wishlist《工廈 Warehouse》on Steam — it really helps a lot for a solo indie developer like me! Wishlist here! 🔗 Warehouse 工廈 This week’s update: Hi everyone!

Full notes

Full 工廈 Warehouse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
changedThis week marks a major milestone — Level 2 is now fully furnished and I’ve started implementing core gameplay logic to bring the horror to life.
changed🧩 In this update: After picking up a key item, players will hear a strange baby crying echoing through the corridor. But as you approach the source of the sound… it suddenly stops. Just one of many eerie mechanics planned to make this level feel alive (and very wrong). This isn’t the final version of the logic yet — more interaction and refinement will follow.
changedNext up in Devlog: I’ll begin working on the stairwell transition between Level 2 and 3. Something unsettling is planned for that narrow, echoing space. Stay tuned...
addedI also created a new social media account on TikTok, and you can check out some short videos there, too! 🔗 TikTok

工廈 Warehouse changes

changedThis week marks a major milestone — Level 2 is now fully furnished and I’ve started implementing core gameplay logic to bring the horror to life.
changed🧩 In this update: After picking up a key item, players will hear a strange baby crying echoing through the corridor. But as you approach the source of the sound… it suddenly stops. Just one of many eerie mechanics planned to make this level feel alive (and very wrong). This isn’t the final version of the logic yet — more interaction and refinement will follow.
changedNext up in Devlog: I’ll begin working on the stairwell transition between Level 2 and 3. Something unsettling is planned for that narrow, echoing space. Stay tuned...
addedI also created a new social media account on TikTok, and you can check out some short videos there, too! 🔗 TikTok

Hi everyone!

A quick reminder: if you haven't already, please wishlist《工廈 Warehouse》on Steam — it really helps a lot for a solo indie developer like me!

Wishlist here! 🔗 Warehouse 工廈

This week’s update:

Hi everyone!

This week marks a major milestone — Level 2 is now fully furnished and I’ve started implementing core gameplay logic to bring the horror to life.

🧩 In this update: After picking up a key item, players will hear a strange baby crying echoing through the corridor. But as you approach the source of the sound… it suddenly stops. Just one of many eerie mechanics planned to make this level feel alive (and very wrong). This isn’t the final version of the logic yet — more interaction and refinement will follow.

Next up in Devlog: I’ll begin working on the stairwell transition between Level 2 and 3. Something unsettling is planned for that narrow, echoing space. Stay tuned...

🔔 Don’t forget to wishlist the game and follow for future updates!

If you're curious about the journey so far, check out previous development posts on: 🔗 Instagram 🔗 X/Twitter

I also created a new social media account on TikTok, and you can check out some short videos there, too! 🔗 TikTok

☕ You can also support the project here: 🔗 https://ko-fi.com/echostudiogames

Thank you for following the journey!

Source

Steam News / 12 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.