Full notes
Full Wardudes update
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Repeated intro
Hello comrades!
What changed
- Gameplay
- UI and audio
- Balance
- Server
Wardudes changes
It took some time, but update 1.42 is here, with a lot of new and improved things!
Major changes
Added Nutshots and headshots effect, with custom death animations (they have no gameplay effect at the moment)
Badly hurt dudes now have a cast on a random limb, and they walk slower
Sprint button has been disabled, base walking speed is increased
Crouching speed is decreased, now crouching disables detection from mines and turrets
Changed all the starting items of each class (I need your feedback about this)
Dudes now have animated hands with fingers, all animations have been updated with hand gestures, and new animations have been added!
New weapon: The Raygun Shoot an electric ray to your enemy to shock them to the bone, and create an electrical chain effect with all the other nearby dudes!
Minor changes
New splashy blood effect
Jetpack fuel duration decreased
Eccess damage is now shown when a dude is killed instead of it being rouded up to their remaining HP
Want to participate in the betterment of Wardudes? Join our Discord Server and let us know your thoughts!
Source
Changelog.gg summarizes and formats this update. How we read updates.
