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Steam News12 December 20187y ago

Patch note : 0.3.5

There is now more variety in the mazes. The range of the teleport spell has been increased- it is now more consistent with its equivalent spells in the other mage specs (which are currently unavailable).

Full notes

Full Wardens of the Amber Cage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions2 changes0 removals
  • Gameplay
  • UI and audio
changedThe range of the teleport spell has been increased- it is now more consistent with its equivalent spells in the other mage specs (which are currently unavailable).
changedYou can reassign the input bindings in the option menu.
addedYou can now invert the vertical axis on the mouse and the gamepad.
addedXbox gamepad rotations have been improved. You can now spin around more quickly.
addedThe Discovery mode has been added in the difficulty settings. Monsters are slower and you have a lot more hit points, so even the newbies can have fun in the game without having to go through the ‘die and retry’ learning phase.

Wardens of the Amber Cage changes

changedThe range of the teleport spell has been increased- it is now more consistent with its equivalent spells in the other mage specs (which are currently unavailable).
changedYou can reassign the input bindings in the option menu.
addedYou can now invert the vertical axis on the mouse and the gamepad.
addedXbox gamepad rotations have been improved. You can now spin around more quickly.
addedThe Discovery mode has been added in the difficulty settings. Monsters are slower and you have a lot more hit points, so even the newbies can have fun in the game without having to go through the ‘die and retry’ learning phase.
  • There is now more variety in the mazes.

  • The range of the teleport spell has been increased- it is now more consistent with its equivalent spells in the other mage specs (which are currently unavailable).

  • The necromancers have been modified.

  • You can reassign the input bindings in the option menu.

  • You can now invert the vertical axis on the mouse and the gamepad.

  • Xbox gamepad rotations have been improved. You can now spin around more quickly.

  • The Discovery mode has been added in the difficulty settings. Monsters are slower and you have a lot more hit points, so even the newbies can have fun in the game without having to go through the ‘die and retry’ learning phase.

  • From now on, the checkpoint doors are locked until you activate the checkpoint.

Source

Steam News / 12 December 2018

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