Full notes
Full Wardens of the Amber Cage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Wardens of the Amber Cage changes
There is now more variety in the mazes.
The range of the teleport spell has been increased- it is now more consistent with its equivalent spells in the other mage specs (which are currently unavailable).
The necromancers have been modified.
You can reassign the input bindings in the option menu.
You can now invert the vertical axis on the mouse and the gamepad.
Xbox gamepad rotations have been improved. You can now spin around more quickly.
The Discovery mode has been added in the difficulty settings. Monsters are slower and you have a lot more hit points, so even the newbies can have fun in the game without having to go through the ‘die and retry’ learning phase.
From now on, the checkpoint doors are locked until you activate the checkpoint.
Source
Changelog.gg summarizes and formats this update. How we read updates.
