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- Wardens
Version 0.6.21 is here, bringing you a simplified mana system.
The current mana system seemed good in theory, but didn't turn out so well in practice. We have simplified it by removing the need to manually assign mana to units. Instead, units spend mana through a shared pool, remov…
Announcement - Wardens
Bugfixes
Fixed an issue with local packs not showing in dropdowns - Fixed a potential issue with old decks not being possible to save or clone
Announcement1 changeFix - Wardens
Minor bugfixes
Fixed an issue with win conditions not evaluated correctly during a draw
Announcement1 changeFix - Wardens
Fatigue feature added to prevent stale matches
When matches get stale, meaning there are no units destroyed for multiple turns, then fatigue will kick in. It will slowly fill the board, causing any unit that touches it to get a fatigue counter on it. When the this c…
Announcement1 changeGameplay - Wardens
Adjustments to the new mana system
You can now save unlimited mana (there is no cap at max 3 mana saved until your next turn). There is instead a limit of how much you can spend per turn, set to 5.
Announcement - Wardens
Minor fixes
Hotseat did not show unit threats for player 2 correctly - Selecting a portrait when creating a unit didnt show the movement dialog correctly behind it when closed
Announcement1 changeGameplay - Wardens
Minor fixes
Tag values can no longer become negative - Showing a banner when the opponents turn starts
Announcement1 changeGameplay - Wardens
Fixed an UX issue with the new mana system
When adding mana to a unit, the active ability button didnt activate as expected unless the card was hidden/shown again - Win condition adjustment for 4 pawns
Announcement

