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Latest Wardens updates
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- Wardens
Patch release 0.6.34
Fixed an issue with portrait visuals after using Transform. - Fixed an UI issue for the ability editor for attribute input fields.
Announcement1 changeFixUI/audio - Wardens
Announcing the new Wardens trailer!
We’re excited to announce a new trailer that better reflects what the game looks like in its current state. In addition to this change, our steam page will be updated shortly to better describe the game's features, so i…
Announcement1 changeGameplay - Wardens
Version 0.6.33 is out!🍹
All default decks (Elf, Undead and Eternals) have been reworked and rebalanced. - Mana compensation now show directly instead of after the turn ends. Mana compensation is the amount of mana a player receives when losing…
Announcement1 changeGameplay - Wardens
Release 0.6.32 brings a new Blind effect
New blind effect! (units affected by this can only move 1 tile at a time) - Updated the fonts and how they are displayed for abilities - Reworked the Elf Deck - Fixed an issue with the wing animation not working if the…
Announcement1 changeFix - Wardens
Transform units and spawn board effects in new places
Board effects can be spawned using any pattern now. - An exciting new feature! You can now promote/demote units into other units through the ability system. - Obstacles shatter when destroyed Gameplay showcasing the sha…
Announcement2 changesGameplay - Wardens
Patch release 0.6.29
Added a graphics quality dropdown to the settings dialog. - Fixed issues with lag in combination with sliding movement that spawns board effects.
Announcement1 changeFixGameplay - Wardens
Patch release 0.6.28
Fixed an issue with active abilities that "unblocks" units by destroying a unit that blocks its path, not showing those updated move targets after the destroy animation completed. - Added support for better customizatio…
Announcement1 changeFixGameplay - Wardens
Improved animations and new effect.
Unit movement now shows way nicer animations. Flying units will spread their wings and soar across the board, and sliding units will now actually slide to their destination. https://youtu.be/Ph7gwfiP76k Ice Ram is a new…
Announcement2 changesGameplay - Wardens
Version 0.6.25
Adds support for using values/variables in abilities. Example A: Freeze all opponents in a forward pattern for X turns, where X is the number of surrounding allies. Example B: Subtract opponent mana by X, where X is the…
Announcement1 changeGameplay - Wardens
Patch release 0.6.24
Hotseat and Practice menus now support selecting a map - Various UI fixes - Increased UI sharpness with the temporary side effect of removing UI transitions - Fixed a tooltip issue in the ability editor - Poison ability…
Announcement1 changeFixMaps - Wardens
New obstacles added
You can now spawn 2 new board effects in the form of ice and stone blocks that blocks the path for sliding units.
Announcement1 changeGameplay - Wardens
Added more customizations
You can now adjust the turn timer when playing hotseat and practice matches.
Announcement - Wardens
Version 0.6.21 is here, bringing you a simplified mana system.
The current mana system seemed good in theory, but didn't turn out so well in practice. We have simplified it by removing the need to manually assign mana to units. Instead, units spend mana through a shared pool, remov…
Announcement - Wardens
Bugfixes
Fixed an issue with local packs not showing in dropdowns - Fixed a potential issue with old decks not being possible to save or clone
Announcement1 changeFix - Wardens
Minor bugfixes
Fixed an issue with win conditions not evaluated correctly during a draw
Announcement1 changeFix - Wardens
Fatigue feature added to prevent stale matches
When matches get stale, meaning there are no units destroyed for multiple turns, then fatigue will kick in. It will slowly fill the board, causing any unit that touches it to get a fatigue counter on it. When the this c…
Announcement1 changeGameplay



