Full notes
Full Warchasm update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Good morning Warchasm Fans!
I hope you are all well and looking forward to the weekend. Just wanted to give you a quick heads up on todays patch which addresses a number of smaller issues.
Namely...
Fixes a bug where the menu pointer would sometimes disappear.
Fixes an issue where a drone would randomly spawn and explode in front of you.
Fixes an issue where a random crashing sound would play occasionally in the Canyon stages
Fixes an issue where wrecking balls were spawning in a cluster *only affected stage 3 of the canyons when played in hard mode.
Note for Oculus Quest players.
If you are playing Warchasm on Quest via Virtual Desktop make sure that you are launching the game through Steam. I have had reports that while the game can be launched outside of Steam you may not get sound and keeping things inside Steam will fix this.
That's everything for today. Please stay tuned though as I do have some big announcements coming up regarding the Warchasm roadmap outlining where I am taking the games development over the coming months.
This new build is live now so should update automatically when you first login to Steam.
Best regards and thank you for playing my game.
Dave
Source
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