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Steam News9 May 20233y ago

Patch v01.02.40-alpha

base respawn time; reduced from 20s to 10s spawn time increase; decreased from 5s/m to 4s/m new feature added: you can now toggle your bot's lights by pressing "L" fixed fire input: strengthened (might not be the final

Full notes

Full WarBots update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes8 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Server
changedbase respawn time; reduced from 20s to 10s
addedspawn time increase; decreased from 5s/m to 4s/m new feature added: you can now toggle your bot's lights by pressing "L"
fixedfixed fire input: strengthened (might not be the final solution), fire command is not triggered time to time, caused client to not shooting when pressed fire
fixedfixed pause: paused game freezed all inputs
fixedfixed isUnderAttack messages on Defeat Screen: death will now terminate isUnderAttack messages (Core)
changedout of screen indicators size increased

base respawn time; reduced from 20s to 10s

spawn time increase; decreased from 5s/m to 4s/m new feature added: you can now toggle your bot's lights by pressing "L"

fixed fire input: strengthened (might not be the final solution), fire command is not triggered time to time, caused client to not shooting when pressed fire

fixed pause: paused game freezed all inputs

fixed isUnderAttack messages on Defeat Screen: death will now terminate isUnderAttack messages (Core)

out of screen indicators size increased

fixed jet: only drained energy for host jet changes: jet cost halved now increases energy regen delay time jet now can be activated on minimum activation cost jet movement now slowly changes direction instead of immidietly

fixed spawn with damage: falldmg got applied after death, on spawn

fixed aim bug: caused to spawn with rotated facing direction

fixed bug: drones were able to rotate turrets while the game was paused

movement controls refaktored (there was an unknown bug that caused to not be able to use extra springs properly and the jump force was maximalized) wallSlide added to improve movements (still may not be the final solution) fixed: jump input was missing from new input system core under attack siren is replaced

indicators added to WarBots, to be able to identify team them in darkness

turret colliders changed to use a single collider instead of two different shapes

fixed some description typos as well

equipment panel design improvements: added borders to stat blocks to better separate them also added value highligt borders for warned and bad stats

base light added to all default game elements

menu design slighly changed for: learn, color game and back/exit btns welcome feed highlighted active users block added

chat message font type changed to use capital letters

version send on dev-mode removed (caused a server error from development build to release build)

team indicator colors changed (there was an unknown missing development that caused to not use global color settings in team indicators, explosions, projectiles, etc) projectiles and explosions are now using the same color sets colors adjusted accordingly projectiles now have lights properly

fixed; that the shooting effect projectiles are moved with the owner

fixed; cleared invalid deafult region options in network options

fixed; there was an unknown issue that disabled proper projectil lights

blocking panels added to UI messages and countDown, this will prevent navigations and other further actions while the panel is active

ALL statistics added to statistics panel

active users now visible in the menu

uncountable changes and fixes on server side.... (from previous version update) (hoping that they will work properly...) further server updates: gameVersion added to matchData fixed an issue that casued to get lose achivements on abadoned matches least values added to statistics

Source

Steam News / 9 May 2023

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