Hey all! Sorry there's not been much in the way of development updates for WARBORN recently. While the game is complete, I'm still working on some improvements and bug fixes for future updates.
Full notes
Full WARBORN update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all!
What changed
1 fix0 additions3 changes0 removals
Compatibility
UI and audio
Gameplay
Maps
changedSorry there's not been much in the way of development updates for WARBORN recently. While the game is complete, I'm still working on some improvements and bug fixes for future updates. A few of these improvements will be featured in the Community Closed beta that's happening next week (feel free to sign up for it here if you haven't already!
fixedMatch settings can now be viewed/edited (if host) from the lobby - Movement sort order adjustments when moving through tiles at different angles - Adjustments to unit movement animation speeds - Corrected positioning of some unit portraits in the status panel - New subtle nudge animations added when moving through allied units
changedThese improvements to the unit movement make things look a bit smoother as you move your Variable Armours between tiles.
changedThanks for reading, and catch you on the battlefield next week.
WARBORN changes
changedSorry there's not been much in the way of development updates for WARBORN recently. While the game is complete, I'm still working on some improvements and bug fixes for future updates. A few of these improvements will be featured in the Community Closed beta that's happening next week (feel free to sign up for it here if you haven't already!
fixedMatch settings can now be viewed/edited (if host) from the lobby - Movement sort order adjustments when moving through tiles at different angles - Adjustments to unit movement animation speeds - Corrected positioning of some unit portraits in the status panel - New subtle nudge animations added when moving through allied units
changedThese improvements to the unit movement make things look a bit smoother as you move your Variable Armours between tiles.
changedThanks for reading, and catch you on the battlefield next week.
Sorry there's not been much in the way of development updates for WARBORN recently. While the game is complete, I'm still working on some improvements and bug fixes for future updates. A few of these improvements will be featured in the Community Closed beta that's happening next week (feel free to sign up for it here if you haven't already!
Here are some of the things I've been working on:
Match settings can now be viewed/edited (if host) from the lobby - Movement sort order adjustments when moving through tiles at different angles - Adjustments to unit movement animation speeds - Corrected positioning of some unit portraits in the status panel - New subtle nudge animations added when moving through allied units
These improvements to the unit movement make things look a bit smoother as you move your Variable Armours between tiles.
Thanks for reading, and catch you on the battlefield next week.