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- Warbanners
Veterum is now in Early Access!
Greetings, warriors! We are happy to announce that after seven years of development, Veterum has entered Early Access. At this stage, the game is fully playable: almost all missions are finished, the open world is compl…
Store6 changesBalanceMaps - Warbanners
VETERUM GOES INTO EARLY ACCESS ON NOVEMBER 27, 2025
Dear players! We planned to release Veterum a few years ago, but decided to take our time to realize everything we had in mind. This delay has benefited the game — there are new mechanics, items, terrain objects and que…
Store12 changesFixMaps - Warbanners
Veterum 0.9.2
Greetings, warriors! The release of the new version was slightly delayed. We planned to release it in July, but at the last moment we decided to add auto-translation into other languages.… Work continues on balance, bug…
Announcement11 changesFixMaps - Warbanners
Veterum 0.9.1. Balance work and more
Greetings, warriors! Work on the balance continues. The most significant changes have been made to the pricing system in stores. Another edit of the Morale change in battle. Also, we couldn't deny ourselves the pleasure…
Announcement2 changesFixBalance - Warbanners
Veterum 0.9.0
ПGreetings, warriors! We are pleased to present you version 0.9.0. This is an important version, marking the transition to the final stage of development - work on balance. The main change is a decrease in the amount of…
Announcement3 changesFixBalance - Warbanners
Veterum 0.8.5.
Warriors! We have been working hard and now, finally, we are happy to present you version Veterum 0.8.5! Changes: - 5 new units; - completely redesigned random map generation; - new generated quest; - balancing of unit…
Announcement1 change1 numericMaps - Warbanners
Без названия
⚔️ Warriors! We really wanted to make it in time for the strategy festival on Steam, so we rushed to release the demo. Not everything went perfectly, but we got quality feedback and realized what players want. So, here…
Store2 changesFixMaps - Warbanners
Veterum Demo
⚔ Hey warriors! We are happy to announce that Veterum demo is now available on Steam! Veterum Demo ✅In this demo, you will immerse yourself in our ancient world and complete 4 story missions, as well as 4 side quests! E…
Announcement3 changesGameplayMaps - Warbanners
Veterum in development
🔔 Friends! Work on Veterum is in full swing, the time for publishing news is categorically not enough. It is advisable to spend a couple of evening hours not on a diary, but on modeling or writing code. Thanks again to…
Store3 changesFixMaps - Warbanners
Our new game - Veterum
Dear friends! For more than two years we have been working on a new game - Veterum. In it, we implemented most of the features that we could not implement in Warbanners: an open world, free leveling, a convenient map an…
Store2 changesMaps - Warbanners
Vagrus - The Riven Realms Launching on Steam!
Our friends at Lost Pilgrims have just launched Vagrus - The Riven Realms into full release here on Steam. Vagrus is a turn-based, open-world, dark fantasy RPG. The game moves out of Early Access with well over a hundre…
Store3 changesGameplayBalance - Warbanners
Warbanners version 1.3.3. French
Translation into French is complete! It was launched almost immediately after the release of the game. Four people participated in the translation (if I forgot someone, please write): Nicolas Gagné ( http://www.proz.com…
Announcement - Warbanners
Vagrus - The Riven Realms Open-World Release is now LIVE
Our dear Friends at Lost Pilgrims Studio have just released the Open-World main campaign for Vagrus - The Riven Realms. Vagrus is a turn-based, open-world, dark fantasy RPG. The development team has been playing table-t…
Patch notes - Warbanners
Warbanners version 1.3.2. Spanish and "to-hit chance"
Today I have two important news at once. 1. Many players complained that units miss too often. Now it's over! In the options added the ability to change the "To-hit chance". Note that during the battle can not be change…
Announcement1 changeGameplay - Warbanners
Announcement. To-hit chance (base)
Dear players! I plan to add to the settings the ability to change the "To-hit chance". He is now 55%, but many players complain that units miss too often. Now it can be easily fixed. What do you think of it? ***********…
Announcement1 changeFix - Warbanners
Warbanners version 1.3.1. Minor fixes
Changes: - fixed the "illumination" in the arena; - fixed fire description; - removed from the English descriptions a few extra points; - before the battle begins, the icon indicates the unit that assistant Set-Shamar k…
Announcement1 changeFix





