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Steam News9 September 20169y ago

New Spawn Protection System

Hello Community! After receiving lots of positive feedback with the implementation of the new Spawn Protection system in Red Crucible Reloaded, RGS has decided to implement this system into Red Crucible Firestorm.

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Full War Trigger 3 update

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Repeated intro

Hello Community! After receiving lots of positive feedback with the implementation of the new Spawn Protection system in Red Crucible Reloaded, RGS has decided to implement this system into Red Crucible Firestorm. This new system was created to help discourage spawn camping from both sides of the base; Allowing soldiers stuck in the base to fire back at the enemy and giving base dwellers only a limited time of invulnerability inside of their base spawn zone rather than unlimited time. Here is how the new Spawn Protection works:

What changed

0 fixes1 addition2 changes2 removals
  • Gameplay
addedHello Community! After receiving lots of positive feedback with the implementation of the new Spawn Protection system in Red Crucible Reloaded, RGS has decided to implement this system into Red Crucible Firestorm. This new system was created to help discourage spawn camping from both sides of the base; Allowing soldiers stuck in the base to fire back at the enemy and giving base dwellers only a limited time of invulnerability inside of their base spawn zone rather than unlimited time. Here is how the new Spawn Protection works:
changedAll Players while inside their team's Spawn Protection Zones will receive 30 seconds of Spawn Protection. The 30 seconds will carry over to any vehicle you enter while inside the Spawn Protection Zones.
changedFree Base Vehicles that have not been entered will stay invulnerable inside the Spawn Protection Zone until they have been entered by a player.
removedIf a player stays inside the Spawn Protection Zone for longer than 30 seconds, they will no longer be invulnerable to enemy fire.
removedOnce a player leaves the Spawn Protection Zone, they will no longer be protected even if they return inside the Spawn Protection Zone.

War Trigger 3 changes

addedHello Community! After receiving lots of positive feedback with the implementation of the new Spawn Protection system in Red Crucible Reloaded, RGS has decided to implement this system into Red Crucible Firestorm. This new system was created to help discourage spawn camping from both sides of the base; Allowing soldiers stuck in the base to fire back at the enemy and giving base dwellers only a limited time of invulnerability inside of their base spawn zone rather than unlimited time. Here is how the new Spawn Protection works:
changedAll Players while inside their team's Spawn Protection Zones will receive 30 seconds of Spawn Protection. The 30 seconds will carry over to any vehicle you enter while inside the Spawn Protection Zones.
changedFree Base Vehicles that have not been entered will stay invulnerable inside the Spawn Protection Zone until they have been entered by a player.
removedIf a player stays inside the Spawn Protection Zone for longer than 30 seconds, they will no longer be invulnerable to enemy fire.
removedOnce a player leaves the Spawn Protection Zone, they will no longer be protected even if they return inside the Spawn Protection Zone.
  • All Players while inside their team's Spawn Protection Zones will receive 30 seconds of Spawn Protection. The 30 seconds will carry over to any vehicle you enter while inside the Spawn Protection Zones.

  • Free Base Vehicles that have not been entered will stay invulnerable inside the Spawn Protection Zone until they have been entered by a player.

  • fend off enemy units camping outside their base.

  • If a player stays inside the Spawn Protection Zone for longer than 30 seconds, they will no longer be invulnerable to enemy fire.

  • Once a player leaves the Spawn Protection Zone, they will no longer be protected even if they return inside the Spawn Protection Zone.

This system is now up and running in Red Crucible Firestorm!

Source

Steam News / 9 September 2016

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