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Steam News31 July 20267d ago

The Advance mode is back with higher Battle Ratings!

We’d like to thank everyone for their feedback and participation in the previous Advance mode test, the feedback was overall positive, you wanted more, and we’re happy to oblige!

In this update2

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Full War Thunder update

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What changed

0 fixes1 addition11 changes0 removals
  • Balance
  • Maps
  • Events
changedWe’ve also made some changes to the nation matchups to improve balance, so, please give the updated Advance mode a try and share your thoughts!
changedHow the event worksThe event takes place in Realistic Battles mode on the Port Novorossiysk, Maginot Line and Volokolamsk maps.
changedHow the event worksEach point belongs to the defending team at the time of activation.
changedHow the event worksThe points are activated sequentially, one at a time. After the attackers capture the current point, the next one is activated.
addedHow the event worksThe capture points alternate in their functionality: A, C, and E (key points) are small in size but take a long time to capture; B and D (intermediate points) completely cover the defenders' previous spawn zone, making them much larger in size than the key points, but they are captured significantly faster. After capturing an intermediate point, a new spawn point becomes available for the attacking team to attack the next key point, while the previous spawn point is disabled.
changedHow the event worksCapturing the last key point (E) or eliminating all defenders results in victory for the attackers.

We’d like to thank everyone for their feedback and participation in the previous Advance mode test, the feedback was overall positive, you wanted more, and we’re happy to oblige! This time we’re back with a higher BR range, as requested.

We’ve also made some changes to the nation matchups to improve balance, so, please give the updated Advance mode a try and share your thoughts!

From July 31st (11:00 GMT) until August 3rd (11:00 GMT), look for “Advance” in the “Events and Tournaments” tab.

How the event works

  • The event takes place in Realistic Battles mode on the Port Novorossiysk, Maginot Line and Volokolamsk maps.

  • Each point belongs to the defending team at the time of activation.

  • The points are activated sequentially, one at a time. After the attackers capture the current point, the next one is activated.

  • The capture points alternate in their functionalityA, C, and E (key points) are small in size but take a long time to capture; B and D (intermediate points) completely cover the defenders' previous spawn zone, making them much larger in size than the key points, but they are captured significantly faster. After capturing an intermediate point, a new spawn point becomes available for the attacking team to attack the next key point, while the previous spawn point is disabled.
  • Capturing the last key point (E) or eliminating all defenders results in victory for the attackers.

  • Holding the points for the duration of the mission or eliminating all attacking players results in victory for the defending team.

  • The number of spawns per player is limited and differs between the defending and attacking teams.

  • The maximum number of players per team is not the same.

  • Spawning in ground vehicles in Realistic Battles does not require Spawn Points, however spawning in aircraft does.

  • Repeated spawns are available, without requiring a backup vehicle.

Event Features

  • The event is available for ground vehicles with Battle Ratings between 9.7 and 10.7.

Source

Steam News / 31 July 2026

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