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Steam News5 February 20265mo ago

Bullet Hell Returns Today, With Changes!

Last November, we hosted a three day event where top-tier aircraft fought each other... with just guns! No air-to-air missiles or other armaments were allowed.

In this update2

Full notes

Full War Thunder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes1 removal
  • Events
  • Gameplay
  • UI and audio
  • Fixes
changedLast November, we hosted a three day event where top-tier aircraft fought each other... with just guns! No air-to-air missiles or other armaments were allowed. We saw the positive response, have taken in feedback, and will be rerunning this event for four days. Check out what we’ve changed below!
changedChanges since the first Bullet Hell iterationMatchmaking is +-1.0 Battle Rating based (like Realistic Battles).
addedChanges since the first Bullet Hell iterationAdded a requirement for a minimum of two suitable aircraft in your crew slots to play this mode (max respawns are three, and two aircraft are required).
removedChanges since the first Bullet Hell iterationRemoved the respawn cost and replaced it with the standard respawn mechanics for multiple aircraft and backups and repair costs, like in Air Arcade Battles.
addedChanges since the first Bullet Hell iterationAdded a HUD icon for the rearm zone when you’re out of ammo.
changedChanges since the first Bullet Hell iterationTweaked the vehicle repair cost, reward multiplier, and activity calculation coefficients.

Last November, we hosted a three day event where top-tier aircraft fought each other... with just guns! No air-to-air missiles or other armaments were allowed. We saw the positive response, have taken in feedback, and will be rerunning this event for four days. Check out what we’ve changed below!

When: February 5th (11:00 GMT) until February 9th (11:00 GMT).

Where: Events and Tournaments -> Bullet Hell.

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Changes since the first Bullet Hell iteration

  • The minimum Battle Rating has been extended to 8.3 (instead of 12.7), allowing you to you to use lower-tier jets. Aircraft without guns cannot be used.

  • Matchmaking is +-1.0 Battle Rating based (like Realistic Battles).

  • Added a requirement for a minimum of two suitable aircraft in your crew slots to play this mode (max respawns are three, and two aircraft are required).

  • Removed the respawn cost and replaced it with the standard respawn mechanics for multiple aircraft and backups and repair costs, like in Air Arcade Battles.

  • Added a HUD icon for the rearm zone when you’re out of ammo.

  • Tweaked the vehicle repair cost, reward multiplier, and activity calculation coefficients.

  • Fixed a bug where the reloading hint was being sent to all players in a mission when one player entered the rearm zone and started reloading.

Other rules

  • Bullet Hell pits two teams of eight against each other in jet aircraft with just cannons as weaponry. The first team to destroy 20 enemy aircraft wins!

  • All secondary weapons that you bring into a battle (except for cannons) will be automatically discarded when you spawn in. External fuel tanks can be used in battle in a loadout consisting of them alone or with them and cannons.

  • Each pilot has 3 respawns available.

  • Battles take place in Realistic mode with markers.

  • You can replenish fuel and ammunition at the spawn point.

Source

Steam News / 5 February 2026

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