Full notes
Full War Tech Fighters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Events
- UI and audio
Hello Rebels! We are back and ready to deliver the largest War Tech Fighters update since it’s full launch! New Game Plus New Game Plus will be unlocked once you have finished the basic campaign, this gives you a ton replayability and more of the fast-paced, space action you have come to expect. New Game Plus will allow you to replay the campaign keeping your upgrades to your War tech, but this time it will not be so easy, the enemies will be much tougher so you will need all the firepower you can muster to take on and defeat this new threat. New weapons and components We have also added a whole bunch of new exciting weapons and components to customise your War Tech in the New Game Plus mode.
Black Mantis unique set available in NG+ mode (unlocked for EA users)
Quantum Unicorn sword available in NG+ mode
Tsunami Max Arms components available in NG+ mode
Armageddon Max Arms components available in NG+ mode
Stronghold Max Torso components available in NG+ mode
Juggernaut Max Torso components available in NG+ mode
New “Firestorm” components with added missile launchers Gameplay and performance
Switched to a newer version of the engine that enhances performance and increases optimisation
New research “Enhanced scanner” to improve resources collecting
Re-tuning of the mission rewards
Faster and more responsive terminal hacking
Level cap raised to 80
3 new Achievements
Special Project “War Machine” with a custom set of components
Spanish language added user interface and Graphics
Increased graphics fidelity with the latest game engine version
Improved VFX and particle systems
New UI for the War Tech components with a tree-like structure We hope you enjoy the Firestorm update with all the exciting new content and stunning visual updates. - Drakkar Dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
