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Steam News4 May 20262mo ago

Custom Logos, font settings, and more - Update V1.1.0 is Live!

The Big Ones Custom Logo Importing Now Live! Head to Customization Settings to try it out. Font Update - choose between several readable fonts.

In this update6

Full notes

Full War Room Football update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions8 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Events
addedThe Big OnesNew League Start Options — start your save with a fantasy draft or in the offseason .
fixedDraftMock draft variance fixed — the consensus #1 stops randomly bouncing between teams.
addedContractsAGE column added to every year-by-year contract breakdown table.
addedStats / GradesNew ZFF Performance Grades — every player gets a grade based purely on their own play, independent of team results.
changedUI / UXSeason Recap redesigned .
changedUI / UXPosition colors unified across the game.

War Room Football changes

addedNew League Start Options — start your save with a fantasy draft or in the offseason .
fixedMock draft variance fixed — the consensus #1 stops randomly bouncing between teams.
addedAGE column added to every year-by-year contract breakdown table.
addedNew ZFF Performance Grades — every player gets a grade based purely on their own play, independent of team results.
changedSeason Recap redesigned .

The Big Ones

  • Custom Logo Importing Now Live! Head to Customization Settings to try it out.

  • Font Update - choose between several readable fonts.

  • New League Start Options — start your save with a fantasy draft or in the offseason.

Draft

  • Mock draft variance fixed — the consensus #1 stops randomly bouncing between teams.

  • Quick scout-to-tier control baked into every prospect row in the Draft Room.

  • Combine / RAS rework and fix.

  • Scouting Difficulty — 3 independent display settings (Noise / Baseline Overall / Show Dev Traits).

Contracts

  • Manage Contract screen completely redesigned.

  • Contract structure choice (front-loaded / balanced / back-loaded) on every veteran deal.

  • AGE column added to every year-by-year contract breakdown table.

Stats / Grades

  • SOLO tackles now separated from TOTAL tackles.

  • New ZFF Performance Grades — every player gets a grade based purely on their own play, independent of team results.

UI / UX

  • Season Recap redesigned.

  • Position colors unified across the game.

  • Player profile slight redesign.

  • Career Overview rows clickable — per-season detail panel with advanced stats, team performance, and accolades.

  • Live Blitz feed during the draft.

  • Setting added to disable betting universally.

  • Game now starts in 2026 instead of 2025.

Player / Roster / FA

  • Real DOB + hometown on every player; age ticks live based on the in-game calendar.

  • Creator Projects — save in-progress custom rosters and draft classes locally and work on them over time.

  • Out-of-position respects body — a 199-lb CB no longer projects as an ILB; a 6'5" heavy WR who's a good blocker is a better TE.

  • CPU roster management bugs fixed.

  • Team Needs panel is more accurate.

  • In-Season FA additional filters.

  • Early development rebalancing — more aggressive early-career growth for low-overall elite-trait prospects.

Other bug fixes, UI improvements, and slight engine balancing changes.

Source

Steam News / 4 May 2026

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