In this update2
Full notes
Full War Identity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
War Identity changes
Changelog:
New feature added called Identity Bonus / Skills. These are earned by playing multiplayer game modes. Zombies does not increase your skills. - Each skill has a positive/negative impact as you play. - Skills are for each character you play with. -Revamp of killstreaks are underway. Changing core functionality to 3 selectable streaks. Please view the roadmap below for more information. - Bug Fixes
Flash & Smoke Grenades will be ready early next week. This missing element is needed for multiplayer. Sorry it is taking so long.
Inventory system got delayed a bit. Ran into a few issues along the way. But working as hard as I can.
Roadmap updated:
Battle Royale Mode (20% completed) - Inventory/Backpack (75% completed) - Perks for inventory (25% completed) - Twitch voting game bonuses (40% completed) - Flash & smoke grenades (90% completed) - Revamp on killstreaks (3 select-able): Personal Radar (Destroy-able), Counter UAV, Care Package, Precision Strike, Cluster Strike, Cruise Missile, VTOL Jet, Attack Helicopter, Group Care Package & Gunship. (10% completed)
Source
Changelog.gg summarizes and formats this update. How we read updates.
