Full notes
Full War Hospital update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Major,
What changed
- Gameplay
- Fixes
- UI and audio
- Store
War Hospital changes
New patch is coming today!
Code
Fixed a possible temporary lock of a doctor's working state if they were forced to rest while at full energy
Scouts killed on missions are now properly dead
Fixed an issue where the player could lock themselves from turning off a Tutorial prompt if they accessed it while getting a task from HQ when playing on a controller and switching to KB/M configuration before turning the windows off
Fixed loading a game saved during combat cutscene processing the combat as if the player had not enough defenders
Fixed starting chapter 2 or 3 when having the Advance Dressing Station's ambulance garrage upgraded sometimes causing locks
Fixed the CONTINUE button not showing if it led to Chapter 2 or 3 save, only fixing after entering LOAD ui and back
Fixed a few potential block of medics' tasks that were a result of an older bug no longer present in current versions, which could bleed out onto newer ones
Fixed the Release From Duty box potentially breaking progression and requiring restart if the user put enough soldiers there to yield +30% or more morale gain
Fixed social reaction dialogues preventing player from activating level-up for characters.
Design
Fixed the morale gain preview in the Release From Duty box when at +20% and over
Art
Fixed some clipping assets around the Watermill.
The War Hospital Team
https://store.steampowered.com/app/1553000/War_Hospital/
Join-us: War Hospital on X/Twitter War Hospital on Facebook War Hospital on Discord
Source
Changelog.gg summarizes and formats this update. How we read updates.
