Full notes
Full War Dust VR: 32v32 Battlefields update
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What changed
- UI and audio
War Dust VR: 32v32 Battlefields changes
Hi everyone :)
Fixed zombies bug (player’s avatar was staying on the map after player’s death) - Couple tweaks on controller stuff, there were some random problems with gun slider recently - Your landmines shouldn't explode when your team member steps on them (they will do if you step on them). Sometimes the landmine color is not right (blue, red), I will look at it another day. - Avatars in spawn room should be invisible now (Except end game moment when we all land in spawn room, will do it another time if needed) - Added animated wheels/landing gear to jets. Wheels will hide when a certain height is reached and vice versa. Currently without audio fx. - Added global announcer that can be heard by all players in the map and can be triggered by @CustomMapsTeam (currently one voice over inviting to custom map event)
Thank you!
Source
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