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Steam News16 February 20264mo ago

Development branch availible

I am happy to share and invite you to test out 1.1 of wardrone. War Drone 1.1 is currently on the " development " branch here on steam, see below how to access. Main topic is rebinding of input.

Full notes

Full War Drone update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Events
  • Maps
  • UI and audio
changedI am happy to share and invite you to test out 1.1 of wardrone. War Drone 1.1 is currently on the " development " branch here on steam, see below how to access. Main topic is rebinding of input. This is a massive challenge, as i had to rewire and change a lot of scripts to actually enable the functionality during gameplay.
fixedCorrected all 5 open world spawn positions on the bonus map after the campaign.
changedReset odd audio ques being called by the radar.
addedAdded UI rebinding and reset option, access from the main game menu under management.
fixedFixed purple textures found in campaign map 3-4
changedEnjoy, and see you on the battlefield.

War Drone changes

changedI am happy to share and invite you to test out 1.1 of wardrone. War Drone 1.1 is currently on the " development " branch here on steam, see below how to access. Main topic is rebinding of input. This is a massive challenge, as i had to rewire and change a lot of scripts to actually enable the functionality during gameplay.
fixedCorrected all 5 open world spawn positions on the bonus map after the campaign.
changedReset odd audio ques being called by the radar.
addedAdded UI rebinding and reset option, access from the main game menu under management.
fixedFixed purple textures found in campaign map 3-4

I am happy to share and invite you to test out 1.1 of wardrone. War Drone 1.1 is currently on the "development" branch here on steam, see below how to access. Main topic is rebinding of input. This is a massive challenge, as i had to rewire and change a lot of scripts to actually enable the functionality during gameplay.

After internally testing (me playing the game) I have got it to a point where i think it can be tested more public. In case you find any issues, please let me know.

Changes in V1.1:

  • Corrected all 5 open world spawn positions on the bonus map after the campaign.

  • Reset odd audio ques being called by the radar.

  • Added UI rebinding and reset option, access from the main game menu under management.

  • Fixed purple textures found in campaign map 3-4

To access the development branch,

Right click the game in your steam library and select properties.

Then under Game Versions and Betas, select "development"

Once selected, just close the window, and now the game should be marked which build you are playing.

Like this Steam post image

Save games are still compatible in both directions between v1.0 and v1.1.

Enjoy, and see you on the battlefield.

Source

Steam News / 16 February 2026

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