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Steam News4 June 20262mo ago

Devlog #3: Toxic Gas & Carrier

In this update, we’re introducing two new mechanics that push the game deeper into more immersion: Toxic Gas Outbreaks and the Carrier System for immobilized patients.

In this update2

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Full War Angels update

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What changed

0 fixes4 additions0 changes1 removal
  • Gameplay
addedIn this update, we’re introducing two new mechanics that push the game deeper into more immersion: Toxic Gas Outbreaks and the Carrier System for immobilized patients.
addedToxic Gas OutbreaksWhen bodies are left untreated in the hospital halls, decomposition can now spread deadly toxic outbreaks across nearby areas. These contaminated zones become hazardous for both civilians and hospital staff, forcing you to manage the growing crisis inside the hospital itself.
addedToxic Gas OutbreaksNew diseases may appear when people remain too long near decomposing bodies
removedCarrier SystemImmobilized patients no longer instantly teleport into beds. They must now be physically carried by hospital staff.
addedCarrier SystemThe new Carrier System allows staff to carry immobilized patients between rooms, treatment areas, and safe zones inside the hospital.

War Angels changes

addedIn this update, we’re introducing two new mechanics that push the game deeper into more immersion: Toxic Gas Outbreaks and the Carrier System for immobilized patients.
addedWhen bodies are left untreated in the hospital halls, decomposition can now spread deadly toxic outbreaks across nearby areas. These contaminated zones become hazardous for both civilians and hospital staff, forcing you to manage the growing crisis inside the hospital itself.
addedNew diseases may appear when people remain too long near decomposing bodies
removedImmobilized patients no longer instantly teleport into beds. They must now be physically carried by hospital staff.
addedThe new Carrier System allows staff to carry immobilized patients between rooms, treatment areas, and safe zones inside the hospital.

In this update, we’re introducing two new mechanics that push the game deeper into more immersion: Toxic Gas Outbreaks and the Carrier System for immobilized patients.

Toxic Gas Outbreaks

When bodies are left untreated in the hospital halls, decomposition can now spread deadly toxic outbreaks across nearby areas. These contaminated zones become hazardous for both civilians and hospital staff, forcing you to manage the growing crisis inside the hospital itself.

Contaminated areas slowly become harder to operate in:

  • Staff may get sick while treating patients

  • New diseases may appear when people remain too long near decomposing bodies

  • Panic and morale loss spread across the hospital

Keeping the halls clean is now a matter of survival, not dignity.

Every corpse becomes another burden on your already collapsing hospital.

Carrier System

Immobilized patients no longer instantly teleport into beds. They must now be physically carried by hospital staff.

The new Carrier System allows staff to carry immobilized patients between rooms, treatment areas, and safe zones inside the hospital.

During emergencies, moving patients takes time, manpower, and sacrifice, especially when the halls are already overcrowded and contaminated.

Source

Steam News / 4 June 2026

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