Full notes
Full Wanderlust Adventures update
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What changed
- Performance
- Balance
NEW: Reduced number of spawn points just outside of the Lich Tower NEW: Added an Earth Golem only spawn to the Overgrowth and Underwood NEW: Sanctuary no longer deals damage by stealing overheal hp BUGFIX: Player dies as soon as they begin the arena in single player BUGFIX: Cannot rename Skelebone Assassin companion BUGFIX: Ice and Explosion Potions do not destroy breakable objects BUGFIX: Omen Beetles die in one hit BUGFIX: Fighting Prowess doesn't increase Physical Resist BUGFIX: Large companions get stuck on Warpstone after warping BUGFIX: Poison Aura (Moonfang) does not work BUGFIX: Blacksmith/Jeweler menus disappear on mouse click BUGFIX: Visual flicker while using mouse in companion list menu
8/16/2015 - v. Battle Axe +7
NEW
Added new difficulty "Hard" NEW: Balanced The Portal dungeon NEW: Poison Aura status length re-balanced NEW: No longer gain Soul Charges during Ambushes NEW: Reduced the size of some of the dungeon floors (too long)
NEW
Chance to drop contract raised from 2% to 5% NEW: Assassin - Confusion now has 50% chance to work (not bosses)
NEW
Sorcerer - Increased length of time auras are active NEW: Minion enemies (non-leaders) now stronger based on difficulty BUGFIX: Final Boss has the wrong name (lol)
BUGFIX
Exit Rope spawns after killing Final Boss BUGFIX: All-Orange-Gear Achievement unlocked at only 5 oranges BUGFIX: Barrens Quest #2 Ambush can be exploited BUGFIX: Some enemy attack effects cannot be resisted BUGFIX: Skelebone Archer Companion hurts players still BUGFIX: Crusader - Sanctuary spell cost not correct BUGFIX: Clients can still damage blocking/invincible enemies BUGFIX: Bosses sometimes drop broken gear (bugs out inventory)
BUGFIX
Assassin - Confusion potion doesn't work at all BUGFIX: Undead Aura - Ally Skeletons do not die clientside BUGFIX: Omen Trident giving an error on destroy
Source
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