Full notes
Full Wanderer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Compatibility
- Fixes
- Maps
- Security
The latest and biggest update to Wanderer is here. We're excited to bring you big improvements! The 'About time' update includes a completely new autosave and load system, new watch UI to better track your progress, finger tracking for supported controllers and heaps more! Check out these and more below.
Major updates
Added new auto-save & load system for enhanced game progression.
Added finger tracking support for Oculus Touch and Valve Index.
Added new features to watch UI (warp count, desync count, currency in level count).
Refined menu layout to be easier to navigate.
General updates
Super sampling on UI to make it sharper
Updated/fixed textures for UI elements (Menu, Teleport, Watch UI)
Added footstep SFX for both locomotion and teleport based on surface type and character
Update visuals, SFX and logic for candles and candle puzzle
Added a toggle feature for watch hints
Small fixes
Improvements to player locomotion on raft
Update areas within the game to exclude hint triggers
Updates to all rope elevators - Spinning pulleys, correct scrolling movement for ropes, grab outlines, and haptic vibration
Updated Watch electricity VFX
Minor adjustments to flames in Soviet escape level
Fixed issues with rotating and teleporting with controllers
Fixed some issues with Jump target points
Updated Time Vial Full SFX & Complete globe SFX
Fixed issue with the waterfall crashing the game
Fixed issue where you can get outside the play area in Turbines
Fixed the water particle from the water gun getting blocked
Minor Adjustments the bottom part of Soviet Seizure
Fixed some bodies of water that were solid
Fixed issue where the player is able to see outside the map on Tikal
Fixed Compass pointing wrong direction
Increased the size of the bullseye on the dartboard
Fixed issue where tripping effect would run out early/ would never run out
Fixed issue where you could interrupt a conversation on Soviet Escape
Fixed issue with Turbines fuse puzzle
Minor adjustments made to interaction with the battery
Fixed issue where you can keep hold of the planted flag and teleport far away
Fixed Issue with hand rotation when loading
Fixed issue with bomb dissapearing after use
Fixed issue with smash weights in tikal
Fixed Elevator Door SFX
Fixed issues with security guard at Woodrock
Fixed issue with the pause menu in the tutorial
Fixed issue with the frog’s respawn after death
Fixed issue with Upper Tikal level’s audio
Minor adjustments to interactivity with the broken radio
Fixed issues with placing the watch on the right wrist
Fixed issue where pull handle turns the wrong way when using left hand
Updated audio effects for the laxative bottle
Fixed issue with missing objects in plane scene
Updated SFX/music in Soviet levels
Fixed bugged interactions with the angle grinder
Fixed issue with unbreakable pots
Minor adjustments to how the fishing rod interacts with environment
Fixed issue where you can inspect objects that are gone
Fixed issue where some objects wouldn’t be visible in Soviet escape
Fixed issue where you can permanently lose the walkie talkie
Fixed issue where player can break water pipe
Fixed issue with musician holding invisible guitar
Updated objects that would appear incorrectly in Tikal
Updated subtitles in Tikal
Fixed issue with wires in Tikal
Fixed issue with enemies spawning in Soviet
Fixed game crash issue with pistol
Updated interactivity with green bottles in Woodrock
Fixed issue with storing and temporal shards
Fixed issue with wires in Woodrock
Fixed issue where you can glitch the main menu
Updated how the film reel interacts
Fixed issue with wrong textures on vials
Fixed issue where drawers would make noise
Updated SFX and interactivity with some characters in Woodrock
Fixed issue where rotate can overwrite teleport
Fixed issue where flares could phase through some objects
Fixed issue with awkward interactivity with Frog
Minor adjustments to how the lift interacts with objects
Fixed issue with items causing controller vibration
Fixed issues with animation and interactivity with characters in Canal
Fixed issue where Keys can't be grabbed/turned
Minor adjustments to music in opening pause menu
Fixed issue with the Time Vial machine
Fixed issue with crashing when loading entangled chapter
Fixed issue with watch hints on Moon and Soviet Enigma
Minor adjustments to grab-points on the vines
Minor adjustments to Howard’s music
Source
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