Full notes
Full Wanderer update
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What changed
- Gameplay
- Store
- Fixes
- Performance
Added English subtitles.
Changed locomotion to no longer bounce players back.
Updated 20 Jump St achievement to be obtainable.
Added new watch skin.
Adjusted placement for 5 Temporal Shards to make them obtainable.
Probable fix for Buckler (shield) so it no longer disappears when re-entering level.
Fixed recovery issues on some items.
Fixed issues with main narrative stopping.
Fixed issue with some players getting stuck or falling from raft.
Increased dead zone on thumbstick slightly to alleviate some players' control drift issues.
Removed subtle white outline for some headsets after time travelling.
Changed UX around items returning with you to the apartment if introduced to a new scene.
Fixed ability to achieve Deja Vu achievement.
Added more respawn areas so objects don’t get stuck in certain places.
Fixed bug where if player inserted item into inventory while half pressing trigger it could cause a crash when getting the item out.
Amended some minor spelling mistakes.
Fixed some locomotion issues in certain places.
Fixes some recovery issues on certain scenes.
Fixes a particular antiquity fragment becoming available before it should be.
Fixes issue where players would lose hands if holding certain objects and time travelling.
Fixes issue with watch being un-grabbable for some players at certain points.
Fixes issue with certain objects being thrown in levels that would prevent players from continuing.
Fixes softlock with specific item being used on another puzzle and becoming unavailable.
Fixed some duplication issues with certain places and objects.
Potential fix for Temporal Shards going missing.
Fixes issue with some collectible items going missing.
Fixed issue where Steam users would start on the floor.
Fixed issue that could cause a crash when starting a game on Steam.
Added experimental support for Vive Cosmos controllers
Source
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