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Steam News3 May 20262mo ago

Minor Balance Adjustment Update

Steam post imageI’ve received a lot of feedback that the game’s difficulty felt higher than intended, so I’ve made a small round of balance adjustments focused on overall combat flow.

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Full WALTO update

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What changed

0 fixes0 additions3 changes0 removals
  • Balance
changedSteam post imageI’ve received a lot of feedback that the game’s difficulty felt higher than intended, so I’ve made a small round of balance adjustments focused on overall combat flow.
changedIn this update, I’ve adjusted attack speed, player survivability (HP), and dash distance to allow for more flexible gameplay. I’ve also reduced the health of certain bosses to ease the overall combat pressure.
changedRather than solving everything in a single large change, this update is the first step in an ongoing process. I’ll continue refining the balance over multiple iterations based on player feedback and gameplay data.

WALTO changes

changedSteam post imageI’ve received a lot of feedback that the game’s difficulty felt higher than intended, so I’ve made a small round of balance adjustments focused on overall combat flow.
changedIn this update, I’ve adjusted attack speed, player survivability (HP), and dash distance to allow for more flexible gameplay. I’ve also reduced the health of certain bosses to ease the overall combat pressure.
changedRather than solving everything in a single large change, this update is the first step in an ongoing process. I’ll continue refining the balance over multiple iterations based on player feedback and gameplay data.

Steam post imageI’ve received a lot of feedback that the game’s difficulty felt higher than intended, so I’ve made a small round of balance adjustments focused on overall combat flow.

In this update, I’ve adjusted attack speed, player survivability (HP), and dash distance to allow for more flexible gameplay. I’ve also reduced the health of certain bosses to ease the overall combat pressure.

Rather than solving everything in a single large change, this update is the first step in an ongoing process. I’ll continue refining the balance over multiple iterations based on player feedback and gameplay data.

Thank you.

Source

Steam News / 3 May 2026

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