Full notes
Full Walking Zombie 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
- Balance
Walking Zombie 2 changes
New update is close! We are releasing it on December 13th on Steam. It is the biggest update yet!
Contents
The final part of the City of Sun!
Quests, cutscenes, bossfights!
New minigame: repairing of a printed circuit board
New stationary weapon - AA gun
New RAGE mode
New melee weapons (Machete, Fire axe, Chainsaw)
Christmas decoration
Springfield - you can try ULTRA HARD hacking minigame
Optimization - fixing of crashes in big locations like Science base or Sewers
New visual of searching zone on a waypoint
New feature in quests - watching camera footages
3 new skins
Completely new graphics for Woodlands
Notification system for waves on enemies
Shop - dynamically offering more weapons
Smaller chance for finding treasure in City of Sun
Shotgun - maximum range added
New redeem codes
Bugfixes (around 300 issues solved)
We thank you for your continuing support, it is a great motivation for us as we are preparing more and better content for you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
