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Steam News2 March 20233y ago

Update

What's in this update? -Added prompts to save on turn 1 after battle prep -Armored units (the Knight, Holy Knight, and Raider classes) now receive 3 less damage when their HP is full.

Full notes

Full Walk with the Living 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Balance
  • Gameplay
addedWhat's in this update? -Added prompts to save on turn 1 after battle prep -Armored units (the Knight, Holy Knight, and Raider classes) now receive 3 less damage when their HP is full. -New Gold Knife weapon for Thief and Assassin classes only -New spell effects for Gust, Gale, Tornado, Sky Dance, and Soul Lantern weapons -New weapon icons for Blaze, Meteor, Gust, Gale, Bolt, Tempest, Radiance, Illuminate, Purify, and Judgment
addedI'm hoping the buff to armored units makes them more interesting to face and improves the versatility of the newest secondary character added in the last patch: Rune. ( Check the official guide for information on how to recruit him, or find him on your own.) As of this patch, no two weapons share an icon or (other than physical weapons) animation anymore.
changedIf you haven't yet, please consider reviewing the game! Getting to 10 reviews greatly improves the chances of Steam recommending the game.
changedImproved controller and Steam Deck functionality are still a work in progress; thanks for your patience! I know these are features that people really want to see.

Walk with the Living 2 changes

addedWhat's in this update? -Added prompts to save on turn 1 after battle prep -Armored units (the Knight, Holy Knight, and Raider classes) now receive 3 less damage when their HP is full. -New Gold Knife weapon for Thief and Assassin classes only -New spell effects for Gust, Gale, Tornado, Sky Dance, and Soul Lantern weapons -New weapon icons for Blaze, Meteor, Gust, Gale, Bolt, Tempest, Radiance, Illuminate, Purify, and Judgment
addedI'm hoping the buff to armored units makes them more interesting to face and improves the versatility of the newest secondary character added in the last patch: Rune. ( Check the official guide for information on how to recruit him, or find him on your own.) As of this patch, no two weapons share an icon or (other than physical weapons) animation anymore.
changedIf you haven't yet, please consider reviewing the game! Getting to 10 reviews greatly improves the chances of Steam recommending the game.
changedImproved controller and Steam Deck functionality are still a work in progress; thanks for your patience! I know these are features that people really want to see.

What's in this update? -Added prompts to save on turn 1 after battle prep -Armored units (the Knight, Holy Knight, and Raider classes) now receive 3 less damage when their HP is full. -New Gold Knife weapon for Thief and Assassin classes only -New spell effects for Gust, Gale, Tornado, Sky Dance, and Soul Lantern weapons -New weapon icons for Blaze, Meteor, Gust, Gale, Bolt, Tempest, Radiance, Illuminate, Purify, and Judgment

I'm hoping the buff to armored units makes them more interesting to face and improves the versatility of the newest secondary character added in the last patch: Rune. (Check the official guide for information on how to recruit him, or find him on your own.) As of this patch, no two weapons share an icon or (other than physical weapons) animation anymore.

If you haven't yet, please consider reviewing the game! Getting to 10 reviews greatly improves the chances of Steam recommending the game.

Improved controller and Steam Deck functionality are still a work in progress; thanks for your patience! I know these are features that people really want to see.

Reach out to let me know what other features you'd like to see!

Yours, CB

Source

Steam News / 2 March 2023

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