What changed
1 fix1 addition1 change0 removals
fixedWhat's in this update? -Misc bug fixes (fixed achievements not triggering correctly, etc.) -Presentation improvements like cleaner transitions between phases, etc. -Increased unit deployment by 1 on all maps after Chapter 4, mostly to allow for further flexibility in new game plus, but it could be taken advantage of by industrious players on their first playthrough ;)
changedTo those who've already purchased the game, I appreciate your support! If you've enjoyed the game, consider leaving a review as soon as you're able. It really boosts the game's visibility on Steam and gives confidence to prospective players.
addedWhat's next? -More balancing and bug fixes as needed -Still working on adding more story interactions with secondary characters, including epilogues, for both the sequel and the first game -Longer, multi-stage side story chapters accessible outside of the main story (the first of these likely won't drop for a few months yet)
Walk with the Living 2 changes
fixedWhat's in this update? -Misc bug fixes (fixed achievements not triggering correctly, etc.) -Presentation improvements like cleaner transitions between phases, etc. -Increased unit deployment by 1 on all maps after Chapter 4, mostly to allow for further flexibility in new game plus, but it could be taken advantage of by industrious players on their first playthrough ;)
changedTo those who've already purchased the game, I appreciate your support! If you've enjoyed the game, consider leaving a review as soon as you're able. It really boosts the game's visibility on Steam and gives confidence to prospective players.
addedWhat's next? -More balancing and bug fixes as needed -Still working on adding more story interactions with secondary characters, including epilogues, for both the sequel and the first game -Longer, multi-stage side story chapters accessible outside of the main story (the first of these likely won't drop for a few months yet)
What's in this update? -Misc bug fixes (fixed achievements not triggering correctly, etc.) -Presentation improvements like cleaner transitions between phases, etc. -Increased unit deployment by 1 on all maps after Chapter 4, mostly to allow for further flexibility in new game plus, but it could be taken advantage of by industrious players on their first playthrough ;)
The official guide for the game is now released! Check it out if you'd like to plan your first playthrough!
To those who've already purchased the game, I appreciate your support! If you've enjoyed the game, consider leaving a review as soon as you're able. It really boosts the game's visibility on Steam and gives confidence to prospective players.
What's next? -More balancing and bug fixes as needed -Still working on adding more story interactions with secondary characters, including epilogues, for both the sequel and the first game -Longer, multi-stage side story chapters accessible outside of the main story (the first of these likely won't drop for a few months yet)
I feel really fortunate to have the support of a lot of awesome people behind me. Truly, I'm endlessly grateful for each of you <3
Yours, CB