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Steam News10 March 20251y ago

Patch Notes: v1.0.1

The first installment of Wakey Wakey Patch Notes is here! With this update we intend to fix some issues regarding leaderboard times and address easy to fix visual bugs.

Full notes

Full Wakey Wakey update

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What changed

12 fixes1 addition3 changes1 removal
  • Security
  • UI and audio
  • Fixes
  • Gameplay
changedAs some of you may have noticed, there are some top scoring leaderboard times that seem impossible to replicate. Thanks to the help of our playtesting community, we have found this is due to an unintended bug that will randomly let you start a level early on restart. We have solved this issue, and to ensure leaderboard integrity and promote competition for top spots, we will be adjusting top leaderboard times back 0.75 seconds. With this change, high speed players will still keep their top spot on the leaderboard, but have their times reduced back to what is possible without using the exploit.
changedAlong with that, we have made some fixes to small visual bugs and grammatical typos.
fixedFixed an input bug allowing players to move while level transition was playing.
changedTo ensure the integrity of the leaderboards times below a certain threshold will be adjusted to approximate their non-exploited value.
fixedFixed an error that caused the millisecond position on leaderboard times to be displayed incorrectly
fixedFixed an error that caused the golf ball hit sound to decrease in pitch instead of volume

The first installment of Wakey Wakey Patch Notes is here!

With this update we intend to fix some issues regarding leaderboard times and address easy to fix visual bugs.

As some of you may have noticed, there are some top scoring leaderboard times that seem impossible to replicate. Thanks to the help of our playtesting community, we have found this is due to an unintended bug that will randomly let you start a level early on restart. We have solved this issue, and to ensure leaderboard integrity and promote competition for top spots, we will be adjusting top leaderboard times back 0.75 seconds. With this change, high speed players will still keep their top spot on the leaderboard, but have their times reduced back to what is possible without using the exploit.

Along with that, we have made some fixes to small visual bugs and grammatical typos.

Patch Notes:

  • Fixed an input bug allowing players to move while level transition was playing.

  • To ensure the integrity of the leaderboards times below a certain threshold will be adjusted to approximate their non-exploited value.

  • Fixed an error that caused the millisecond position on leaderboard times to be displayed incorrectly

  • Fixed an error that caused the golf ball hit sound to decrease in pitch instead of volume

  • Fixed an error that prevented the counter for the "Captive Prisoner" achievement from incrementing when completing a level with the ending leaderboard enabled

  • Fixed a misspelled name in the credits

  • Added a system to assist with tracking and logging errors

  • Fixed an incorrect color on music note asset in world three

  • Fixed an error preventing the “Ultimate Champion” achievement from being achieved

  • Fixed an incorrect tile in level 32 Nightmare

  • Capitalized C in corruption in level 44

  • Fixed orange fuzzys text in level 41

  • Fixed fuzzy particle layering in level 39

  • Can no longer crouch in level 23 Nightmare

  • Demon layering issue fixed in level 21 Nightmare

  • Fixed save files other than the one selected displaying incorrect teddy completion

Thank you to everyone that has helped point out issues on our discord and used the bug report option in the main menu. We plan to release more updates in the coming weeks with more fixes that we have discovered.

  • Moon Jam Games

Source

Steam News / 10 March 2025

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