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Steam News31 October 20241y ago

Wait - 2.0 Update

For its 9 year anniversary, and in preparation for the release of 'Wait: The Patient', we updated 'Wait' to version 2.0, with lots of changes and improvements.

Full notes

Full Wait - Extended update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes7 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Events
  • Server
changedFor its 9 year anniversary, and in preparation for the release of 'Wait: The Patient', we updated 'Wait' to version 2.0, with lots of changes and improvements. If you are currently in the middle of a playthrough, it is safer to start the playthrough from the beginning, but it's not a necessity.
changedPresentation:Most ingame illustrations have been overhauled
changedPresentation:Title screen artworks have been overhauled
addedPresentation:Added voice for the audio logs you can find
addedPresentation:Added a day cycle animation
changedPresentation:Adjusted some SFX volumes

For its 9 year anniversary, and in preparation for the release of 'Wait: The Patient', we updated 'Wait' to version 2.0, with lots of changes and improvements. If you are currently in the middle of a playthrough, it is safer to start the playthrough from the beginning, but it's not a necessity.

2.0 Changelog:

Presentation:

  • Most ingame illustrations have been overhauled

  • Title screen artworks have been overhauled

  • Added voice for the audio logs you can find

  • Added a day cycle animation

  • Certain dialogue texts have been colored in for better character distinction

  • Adjusted some SFX volumes

  • Added atmopheric background noise in certain areas

Features:

  • Added an item overview that can be opened actively, and removed the item images on the side of the screen.

  • Added item illustrations for almost all items for that purpose.

  • Disabled the infamous F12 key, that would restart your game immediately.

Game Flow:

  • Removed the possibility of getting a different ending in the 1st playthrough, which led to some confusion and frustration.

  • Changed the story flow in the 3rd night of the 2nd playthrough for more clarity.

  • Added a new artwork to the chase in the 2nd night of the 1st playthrough.

Bug Fixes:

  • Fixed a bug that made it impossible to put the small lamp back in Riley's Basement.

  • Added some missing text in the German version.

  • Changed an event that would display German text in the French version, on the second interaction.

  • Changed French text in the 3rd night of the 4th playthrough that was displayed in German.

  • Fixed some typos in the English version,

  • Fixed a bug where, under certain conditions, a wrong item would be given to the player.

We hope you enjoy the update and as always, feel free to join our Discord if you have any questions or feedback or issues: rest.less Games Discord Server

Source

Steam News / 31 October 2024

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