Full notes
Full Wail update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Events
- UI and audio
- Performance
Core Gameplay Updates:
Added a new respawn system, allowing players a second chance to survive and continue the experience.
Improved health system for more balanced and engaging gameplay.
Fixed game progression issues to ensure a consistent and fair flow throughout the game.
AI and Challenge Improvements:
Enhanced AI behavior for smarter, more challenging enemy encounters.
Refined, added, and improved jumpscares to increase suspense and immersion.
Quality of Life and UI:
Upgraded GPS system for clearer and easier navigation between objectives.
Improved location design to provide better understanding of the environment and objectives.
Technical Enhancements:
Optimizations for improved performance and overall stability.
Enhanced localization with clearer text and better font rendering to support a wider audience.
Multiple bug fixes and hotfixes to address reported issues and improve gameplay smoothness.
Additional Improvements:
Numerous smaller tweaks and adjustments aimed at polishing the game experience further.
Source
Changelog.gg summarizes and formats this update. How we read updates.
