HomeGamesUpdatesPricingMethodology
Steam News16 April 20242y ago

WAIDH v.0.163

WAIDH v.0.163 (14073969) - Tuesday, 16/04/2024 ~20:30 GMT Changes in this version: - Added a new Structure called Primitive Fence. - Added more random generating cosmetics to Hostile Native Villages.

Full notes

Full WAIDH update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedChanges in this version: - Added a new Structure called Primitive Fence. - Added more random generating cosmetics to Hostile Native Villages. - Performance optimizations for AI NPCs and Foliage Generation. - Fixed game crash caused by the random generating Trading Post spawner from previous update. - Fixed dropped item name was empty for Earthenware. - Fixed wrong positioning angle when building mode is active. - Removed positioning delay when building mode is active. - Fixed Inventory Component reference was inaccessible for Item Info UI. - Added a new item called Water Jug. - Added a new random generating map element called Waterfall. Waterfall can be found close to Trading Posts. Water Jug and Water Bottle can be filled up with fresh water at Waterfall. - Fixed structure name was empty for Adobe Windowframe. - Added the Side Quest system for the Merchant AI NPC at Trading Posts. - Added new random generating Quests for Friendly Native AI NPCs, including the Merchant. - Added a new consumable item called Potion of Toughness. Potion of Toughness gives 180 seconds of Endless Stamina Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Potion of Life. Potion of Life gives 180 seconds of Health Regeneration Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Water Lily Flower. - Added a new structure called Cauldron. Cauldron has 45% chance to spawn at Hostile Native Villages at the Campfire. - Updated Loot Table for random generated Chests, Backpacks and other Storages. - Fixed missing animation when Hostile Native AI is attacking with a Stone Mace. - Added loot function for Hanging Skeletons at Hostile Native Villages.

WAIDH changes

fixedChanges in this version: - Added a new Structure called Primitive Fence. - Added more random generating cosmetics to Hostile Native Villages. - Performance optimizations for AI NPCs and Foliage Generation. - Fixed game crash caused by the random generating Trading Post spawner from previous update. - Fixed dropped item name was empty for Earthenware. - Fixed wrong positioning angle when building mode is active. - Removed positioning delay when building mode is active. - Fixed Inventory Component reference was inaccessible for Item Info UI. - Added a new item called Water Jug. - Added a new random generating map element called Waterfall. Waterfall can be found close to Trading Posts. Water Jug and Water Bottle can be filled up with fresh water at Waterfall. - Fixed structure name was empty for Adobe Windowframe. - Added the Side Quest system for the Merchant AI NPC at Trading Posts. - Added new random generating Quests for Friendly Native AI NPCs, including the Merchant. - Added a new consumable item called Potion of Toughness. Potion of Toughness gives 180 seconds of Endless Stamina Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Potion of Life. Potion of Life gives 180 seconds of Health Regeneration Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Water Lily Flower. - Added a new structure called Cauldron. Cauldron has 45% chance to spawn at Hostile Native Villages at the Campfire. - Updated Loot Table for random generated Chests, Backpacks and other Storages. - Fixed missing animation when Hostile Native AI is attacking with a Stone Mace. - Added loot function for Hanging Skeletons at Hostile Native Villages.

WAIDH v.0.163 (14073969) - Tuesday, 16/04/2024 ~20:30 GMT

Changes in this version: - Added a new Structure called Primitive Fence. - Added more random generating cosmetics to Hostile Native Villages. - Performance optimizations for AI NPCs and Foliage Generation. - Fixed game crash caused by the random generating Trading Post spawner from previous update. - Fixed dropped item name was empty for Earthenware. - Fixed wrong positioning angle when building mode is active. - Removed positioning delay when building mode is active. - Fixed Inventory Component reference was inaccessible for Item Info UI. - Added a new item called Water Jug. - Added a new random generating map element called Waterfall. Waterfall can be found close to Trading Posts. Water Jug and Water Bottle can be filled up with fresh water at Waterfall. - Fixed structure name was empty for Adobe Windowframe. - Added the Side Quest system for the Merchant AI NPC at Trading Posts. - Added new random generating Quests for Friendly Native AI NPCs, including the Merchant. - Added a new consumable item called Potion of Toughness. Potion of Toughness gives 180 seconds of Endless Stamina Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Potion of Life. Potion of Life gives 180 seconds of Health Regeneration Effect. This potion is considered as a rare item that can be obtained only from specific Quests as Reward item or can be purchased from Merchant AI NPCs. - Added a new consumable item called Water Lily Flower. - Added a new structure called Cauldron. Cauldron has 45% chance to spawn at Hostile Native Villages at the Campfire. - Updated Loot Table for random generated Chests, Backpacks and other Storages. - Fixed missing animation when Hostile Native AI is attacking with a Stone Mace. - Added loot function for Hanging Skeletons at Hostile Native Villages.

Source

Steam News / 16 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.