Full notes
Full W.A.N.D. Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, W.A.N.D. wielders! Patch 1.0.2 is live, bringing gameplay tweaks, balance adjustments, and some new features to improve your experience.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Store
W.A.N.D. Project changes
Here’s what’s new:
🕹️ Gameplay Updates
Dash cooldown now starts after the dash finishes for smoother movement.
Gain Essence and Heal effects only trigger on enemy hits (heal slightly buffed).
Running Barrels will now spawn during the boss wave for added chaos!
More enemies have been added to Shibuya after completion.
⚖️ Balance Changes
Rina's movement speed and dash distance buffed for faster gameplay.
Sonic Shield retrigger is stronger.
Minimum dash cooldown slightly increased for better pacing.
Cast with Dash skill buffed to encourage faster spell-casting combos.
🌐 Localization
Japanese localization updated to improve accuracy and immersion.
⚙️ New Options
Added an option to disable dialogues for a faster-paced experience.
Screen mode options added (Windowed, Fullscreen, Borderless).
🛠️ Minor Fixes
Fixed an issue where the game threw an error if the gamepad disconnected during the intro.
Running Barrels will now respawn with a slight delay to avoid instant chaos.
We hope these updates make your spell-crafting journey even more enjoyable! ✨ If you have any feedback, drop it in the comments or discussions.
As always, thank you for your support, and happy spell-crafting! 💖
Source
Changelog.gg summarizes and formats this update. How we read updates.
