In this update3
Full notes
Full 欧皇VS非酋 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Balance
- Gameplay
- Performance
欧皇VS非酋 changes
“Epic Rage” Bug Fix Event – Phase 12:
As a small indie team, we sincerely ask for your support and positive reviews! If you encounter any issues, please join our group and communicate with us—we’ll assist you as quickly as possible. Even if we can’t fix it right away, it helps us pinpoint where the problem occurred. Thank you! QQ: 149577079
Additional Notes on Recent Hot Topics:
Slow combat speed: Our game isn’t just a roguelike—it’s also a card-building game! Deck-building is a core element, so please make sure to use the “Star Fusion” system to follow recommendations and build strong units. Having a main carry (main DPS) makes a huge difference!
Top recommendations: Boomerang, Archer (Cannon), Fire Mage Max out their skills: chance to act twice in one turn, high attack, high accuracy, high crit, and can hit all enemies—super satisfying, definitely worth trying!
Steam post imageSteam post image
Due to frequent updates, there may occasionally be freezes or interruptions. If this happens, please try restarting the game or changing your lineup. You can also contact us directly—we’ll identify and resolve issues as quickly as possible!
Update Contents:
Star Upgrade Recommendations now work properly, including for locked characters—they can appear and be selected normally. Finally, you can fuse without overthinking! (Customization-focused players, please stay tuned for further improvements.)
One-click fusion & one-click upgrade will now prioritize using items first. Character cards will only be consumed once items are used up.
Attempted optimization of artifact entrance effects, addressing the issue of audio distortion.
Removed some “suicide-type” bounty missions.
What’s Next:
We’ll continue prioritizing:
Artifact effect fixes
The 100x draw feature
Overall experience optimizations
If you have any feedback or encounter frustrations—especially in the early game—please reach out and help us make “Lucky King vs. Unlucky Player” even better. Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
