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Steam News29 May 20261mo ago

All About Luck — Bug Fix Update 1.0.4

“Epic Fury” Fix Campaign Phase 3: A Word from the Dev Good evening, lucky legends! During the first 48 hours after launch, our game has honestly been hit by wave after wave of issues.

In this update9

Full notes

Full 欧皇VS非酋 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions29 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Store
added“Epic Fury” Fix Campaign Phase 3: A Word from the DevWe now have a much clearer understanding of the game experience, the problems players are facing, and the adjustments we need to make step by step! (As for whether this will go beyond 100 waves of fixes… please no…)
removed1. Rebirth Stat Allocation ReworkedRebirth upgrades are no longer completely random and are now fully customizable!
changed1. Rebirth Stat Allocation ReworkedChoose the stats you like, upgrade what you need, and build your own strategy your way. No more random rolls deciding your fate!
added2. Optional Tutorial SkipBefore starting the first beginner mission, players can now choose whether to skip the tutorial.
changed3. Improved Rebirth UI DisplayThe Rebirth interface has been optimized so players can clearly see the actual effects of late-game Rebirth upgrades instead of having everything hidden behind unlock notifications and confusing fog.
changed4. Balance Adjustments for:“Some Shop”
Purple Cards:12060Purple Cards: decreased, nerfGold Cards:300150Gold Cards: decreased, nerfDestiny & Fate Cards:800400Destiny & Fate Cards: decreased, nerf

欧皇VS非酋 changes

addedWe now have a much clearer understanding of the game experience, the problems players are facing, and the adjustments we need to make step by step! (As for whether this will go beyond 100 waves of fixes… please no…)
removedRebirth upgrades are no longer completely random and are now fully customizable!
changedChoose the stats you like, upgrade what you need, and build your own strategy your way. No more random rolls deciding your fate!
addedBefore starting the first beginner mission, players can now choose whether to skip the tutorial.
changedThe Rebirth interface has been optimized so players can clearly see the actual effects of late-game Rebirth upgrades instead of having everything hidden behind unlock notifications and confusing fog.

“Epic Fury” Fix Campaign Phase 3: A Word from the Dev

Good evening, lucky legends!

During the first 48 hours after launch, our game has honestly been hit by wave after wave of issues. Thankfully, beginners have beginner’s luck! With guidance from all the veteran players, plus everyone’s patience and support, we’ve finally kicked off the “Epic Fury” Fix Campaign!

We now have a much clearer understanding of the game experience, the problems players are facing, and the adjustments we need to make step by step! (As for whether this will go beyond 100 waves of fixes… please no…)

Before we begin, three humble requests: Please leave us a good review, please keep summoning like crazy, and please continue building together the future experience of “Lucky Legends vs. The Unlucky” with us!

Feature Updates

1. Rebirth Stat Allocation Reworked

Rebirth upgrades are no longer completely random and are now fully customizable!

Choose the stats you like, upgrade what you need, and build your own strategy your way. No more random rolls deciding your fate!

2. Optional Tutorial Skip

Before starting the first beginner mission, players can now choose whether to skip the tutorial.

This helps players coming from the demo avoid replaying the same tutorial all over again.

3. Improved Rebirth UI Display

The Rebirth interface has been optimized so players can clearly see the actual effects of late-game Rebirth upgrades instead of having everything hidden behind unlock notifications and confusing fog.

4. Balance Adjustments for:

  • “Some Shop”

  • “Some Quests”

  • “Some Bank”

These systems should now feel genuinely useful!

① Some Shop

Now only sells:

  • Purple Heroes

  • Gold Heroes

  • Destiny Heroes

  • Fate Heroes

Price Adjustments:

  • Purple Cards: 120 → 60

  • Gold Cards: 300 → 150

  • Destiny & Fate Cards: 800 → 400

Discount Changes:

  • Every shop slot now starts with a 50% discount (Base 25% + Rebirth 25%)

  • Discount range adjusted to 5% ~ 65% (Base 50% + Rebirth 15%)

Sell Prices:

  • Purple Cards: 30 Gold

  • Gold Cards: 75 Gold

  • Destiny & Fate Cards: 200 Gold

② Item Shop Improvements

Higher-quality items are now sold more frequently. Prices have been reduced. Discount mechanics have also been improved accordingly.

Updates Delayed for Later Versions

Due to time constraints, complexity, and stability testing requirements, several planned changes have been postponed:

Early Game Speed-Up Adjustments

We’re currently experimenting with earlier speed-up timing, but this may cause guide/tutorial confusion and potentially break save files.

Simply increasing the base game speed also requires extensive testing, since it affects not only combat animations and sound effects, but also many non-combat systems.

Some Rebirth Effects Not Working Properly

These fixes will be moved to the next version update.

We’ve only slept one hour in the past two days… we can’t hold on anymore. Time to rest a bit before continuing with “Epic Fury Plan Phase 4” tomorrow!

The long-awaited shop improvements and customizable rebirth upgrades are now finally on the table first!

Final Words

Our game may be a slow burn. We may have disagreements along the way. But in the end, we’ll reach a shared understanding — because we all genuinely love this game, and we all love the pure joy that luck can bring.

Have a wonderful weekend!

Source

Steam News / 29 May 2026

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