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Steam News14 September 20187y ago

Patch Notes 1.01

https://www.youtube.com/watch?v=ddoQvX1RPPA GENERAL New and improved tutorial Added new training missions and objectives Added contextual hint pop-ups throughout the majority of the game menu User interface improvements

Full notes

Full Vroom Kaboom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions11 changes3 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
addedNew and improved tutorial
addedAdded new training missions and objectives
addedAdded contextual hint pop-ups throughout the majority of the game menu
changedUser interface improvements
changedGAMEPLAY / CONTROLS
addedYou can now steer your vehicle using the keyboard as well as the mouse (A & D)

https://www.youtube.com/watch?v=ddoQvX1RPPA

GENERAL

  • New and improved tutorial

  • Added new training missions and objectives

  • Added contextual hint pop-ups throughout the majority of the game menu

  • User interface improvements

GAMEPLAY / CONTROLS

  • Game is fully playable from cockpit view (supports both VR and flatscreen)

  • You can now steer your vehicle using the keyboard as well as the mouse (A & D)

  • Vehicles will no longer try to align themselves to a lane while the player is steering

  • Improved readability of lane select feedback

  • Increased stability of ram special ability

AI IMPROVEMENTS

  • Vehicles have a 1 second immunity after spawn

  • Projectiles have improved collision detection

  • When deselecting a vehicle, added a delay before AI driving takes control

  • Collectable mines no longer damage vehicles, only static objects

  • Improved AI aiming. They now have less accuracy, particuarly at further distances

BUGFIXES

  • Damage FX now start correctly (smoke/fire) when a vehicle is in close proximity

  • Increased size of loading screen text for improved readability

  • Avatar eyes now move correctly in the avatar customization screen

  • Re-arranged some buttons in the deckbuilder screen for improved clarity

  • Disabled lane fx sounds when spawning a unit using a gamepad

Source

Steam News / 14 September 2018

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