HomeGamesUpdatesPricingMethodology
Steam News9 February 20188y ago

Robot vs Robot

Hello, friends! Today we want to share a lot of information about the upcoming multiplayer!

Full notes

Full VRobot: VR Giant Robot Destruction Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, friends! Today we want to share a lot of information about the upcoming multiplayer! When we’ve decided to choose “Player VS Player” concept for the multiplayer, we’ve encountered a lot of problems and difficulties: starting with maps what we had in the game already - they were not suitable for this mode. Same goes to the teleport system, which could have given a big advantage or disadvantage to certain players. And the fact that we had absolutely no idea how one player should see another player in the game was just another issue in this list. That was exactly the time when we came to ask for your help! I’m sure you remember us posting sketches and voting polls. We are excited to show you the results of our hard work:

What changed

0 fixes3 additions3 changes0 removals
  • Maps
  • Gameplay
changedHello, friends! Today we want to share a lot of information about the upcoming multiplayer! When we’ve decided to choose “Player VS Player” concept for the multiplayer, we’ve encountered a lot of problems and difficulties: starting with maps what we had in the game already - they were not suitable for this mode. Same goes to the teleport system, which could have given a big advantage or disadvantage to certain players. And the fact that we had absolutely no idea how one player should see another player in the game was just another issue in this list. That was exactly the time when we came to ask for your help! I’m sure you remember us posting sketches and voting polls. We are excited to show you the results of our hard work:
addedVRobot’s modelWe’ve added the Robot’s model to game. In the new mode, you can actually "touch" your opponent.
addedInteractionWe’ve added the interaction between the environment and the enemy - now you can throw houses at him, and in the future - use different types of weapons.
addedNew map and locomotionWe’ve prepared a new map with two respawn points on it. We’ve also added an absolutely new element to the game - the energy reactors. While the enemy's reactor is active - the player is protected with a shield. In order to disable the enemy’s shield you need to destroy his reactor. We’ve decided to remove the teleports and use locomotion instead.
changedNew map and locomotionAt the moment, we are busy testing this mode and fixing bugs :smile:
changedNew map and locomotionSoon we will launch multiplayer in test mode, and, of course, we will be awaiting for your comments and suggestions about it!:call_soulmate:

VRobot’s model

We’ve added the Robot’s model to game. In the new mode, you can actually "touch" your opponent.

Interaction

We’ve added the interaction between the environment and the enemy - now you can throw houses at him, and in the future - use different types of weapons.

New map and locomotion

We’ve prepared a new map with two respawn points on it. We’ve also added an absolutely new element to the game - the energy reactors. While the enemy's reactor is active - the player is protected with a shield. In order to disable the enemy’s shield you need to destroy his reactor. We’ve decided to remove the teleports and use locomotion instead.

At the moment, we are busy testing this mode and fixing bugs :smile:

Soon we will launch multiplayer in test mode, and, of course, we will be awaiting for your comments and suggestions about it!:call_soulmate:

Source

Steam News / 9 February 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.