Full notes
Full VRNOID update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello VR Noiders After the previous game festival, I decided to shift the release date to spend more time on development and bring VR Noid to a higher level
What changed
- UI and audio
- Gameplay
For the past year, I've improved every aspect of the game starting from game physics to UI and music
List of changes:
New levels and bricks
New Bosses and enemies
Level Editor
Coop campaign
Left-hand mode
Hand pivot/position calibration
8 Game modifiers
Player statistics
Local leaderboard
Stricker charge visualization
Reworked Game Physics
Reworked Sound VFX
Improved Music
Reworked UI
Improved Room adjust
SteamVR input bindings
Smooth camera
LIV support
and much more
Try the demo with new content and let me know your thoughts!
Source
Changelog.gg summarizes and formats this update. How we read updates.
