Full notes
Full VReken update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Balance
changedThere's a chance (depending on enemy skill level) for a lucky K.O. hit to the enemy head
VReken changes
changedThere's a chance (depending on enemy skill level) for a lucky K.O. hit to the enemy head
Fallen enemies are not obstacles anymore and can be walked over.
All enemies can be teleported through for now. Maybe this will change with difficulty level in later versions.
Sleeping/waking time bugfix (enemies won't wake up during ground and pound)
There's a chance (depending on enemy skill level) for a lucky K.O. hit to the enemy head
Source
Changelog.gg summarizes and formats this update. How we read updates.
