VRChat
Steam News 17 June 20214y ago

VRChat 2021.2.4p1

We've just released VRChat 2021.2.4p1, build number 1107. This is a minor patch. This patch was been rolled back due to an issue preventing some players from launching VRChat properly. It was then re-released a few hour…

Update log

Full VRChat update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes0 additions0 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
fixedChanges, Fixes, and ImprovementsFixed some UI issues with the VRC+ menu on Quest
fixedChanges, Fixes, and ImprovementsFixed some issues with locomotion on the Vive Focus
fixedChanges, Fixes, and ImprovementsFixed an issue where a friend's instance could not be joined if it was over soft cap
fixedChanges, Fixes, and ImprovementsFixed an issue where the first viewed instance would show incorrect region information
fixedChanges, Fixes, and ImprovementsFixed the Vive Advanced Movement setting being enabled regardless of Settings option
fixedChanges, Fixes, and ImprovementsFixed the Holoport setting not changing correctly

We've just released VRChat 2021.2.4p1, build number 1107. This is a minor patch.

This patch was been rolled back due to an issue preventing some players from launching VRChat properly. It was then re-released a few hours later as 2021.2.4p2.

Client

Changes, Fixes, and Improvements

  • Made changes to asset unloading system to help reduce and improve hitching

  • Fixed some UI issues with the VRC+ menu on Quest

  • Fixed some issues with locomotion on the Vive Focus

  • Fixed an issue where a friend's instance could not be joined if it was over soft cap

  • Fixed an issue where the first viewed instance would show incorrect region information

  • Fixed the Vive Advanced Movement setting being enabled regardless of Settings option

  • Fixed the Holoport setting not changing correctly

There is one known issue with this release. This issue will be addressed in the next patch.

  • Attempting to use an avatar with a generic rig while using Full Body Tracking will incorrectly show the tracker balls. If using Legacy calibration, this will immobilize the player until the avatar is switched

Source

Steam News / 17 June 2021

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