Update log
Full VRChat update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Maps
- Gameplay
- UI and audio
- Performance
- Fixes
We're releasing VRChat 2021.3.2 (build 1121) right now!
That's right, the VRChat Unity 2019 Upgrade is now Live!! VRChat is now using Unity 2019.4.29f1. Farewell, 2018!
This upgrade has been in Open Beta testing for several weeks!! Thanks to our industrious and helpful Open Beta testers, we've been able to track down and handle most issues with this release. However, as is normal with Unity upgrades, we expect to find some issues. Expect a patch release or three!
If you're interested in helping us out with Open Beta testing (including testing your own content) check out #open-beta-info on our Discord.
Before we give you the patch notes, let's get to the important parts.
I don't make VRChat worlds or avatars!
No worries, you don't need to do anything!
The only thing you might have to do is clear out your cache.
In VRChat, go to "Settings".
Click "Advanced Settings" in the top right.
Click the top button on the left, labeled "Clear Downloaded Content Cache". Click Yes to confirm.
Restart VRChat. You're done!
This is done to prevent old 2018 content from being improperly loaded when a 2019 version exists.
I make VRChat worlds or avatars!
Quick Links
2018 -> 2019 Migration Guide Unity 2019.4.29f1 Download Links
Creator FAQ
Do I need to re-upload my avatar/world?
Probably not. I'm hand-waving a number, but ~98% of content works with no issue in 2019. However, even if you don't need to re-upload, you're going to need to upgrade anyways eventually. You should get ahead of the game and backup your project.
How do I upgrade my Unity project?
Read our Migration Guide. We've spent a lot of time trying to cover as many cases in this guide as possible. Follow it closely. BACK UP YOUR PROJECTS.
Pay special attention to step 2.5 if:
Your project uses Cloth
Your project uses Udon Sharp / U#
I'm having issues with my avatar/world.
Try upgrading and re-uploading first. If that doesn't work, you might want to try consulting with other creators on our Discord. If you're still having problems, you might've found a bug, and you should let us know by posting on our Feedback boards. Of course, if things go south, you can always restore from that backup you made.
Should I re-upload anyways?
Won't hurt. Most problems we've seen are solved by re-uploading. You should definitely back up your projects beforehand.
Should I upgrade my project to 2019? Why?
YES!! There's no reason not to, and it doesn't take too long. Unity 2019 has a lot of editor upgrades and is generally a ton nicer to use in editor:
Dark Mode!! For EVERYONE!!!
Much-improved Progressive GPU lightmapper with ML-powered denoising, better lightmap UVs. Also, dang, it's fast. A good warp 9.3, at least.
Updated UI
Refined icons, fonts, layout improvements, and better controls for WASD flying through scenes
Editor Shader Compilation is now asynchronous. Less shader compile hitching when working in the editor!
FileSystemWatcher fixed! This was a Unity bug back in 2018. With it fixed, we’ll be able to speed up testing for Worlds and Avatars with our SDK
Quick Search
Component Presets
Lots more
Not just that, but the engine's got a bunch of cool new stuff too:
64 Local Keywords and increased global keyword limit! Global keywords go to 384 from 256, and now you get Local Keywords!! Hey shader wizards,
Source
