Update log
Full VRChat update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Fixes
We've just released VRChat 2020.4.2, build 1016.
Here's a short summary of the changes! For the full list and more details, please see our full changelog.
When avatars are blocked due to not having an asset for your platform, being explicitly hidden, performance, or other reasons, the "gray robot" should now scale down or up to the avatar's height!
Added support for Rich Presence in Discord and Steam!
Added smoothed first-person camera mode for VR! Access it via your Camera menu. (Shout-out to RubberRoss for the suggestion!)
Replaced the "spiral" filter on the camera with a "local user only" alpha filter, so the camera will only show you! (Shout-out to Drumsy and many others for the suggestion!)
Favorite avatars that are not supported on your current platform can now be removed
Fixes to local display of avatars that use jawflap
Fixes to properly display pending friend requests in the social menu
Fixed issues where root transform animations weren't working correctly with Valve Index hardware
Fixes made to avatar cloning. The "Allow Cloning" setting should be much more reliable and fast to update now
In addition, new SDKs are available for download! They're available (as always) on our site. Ensure you follow the instructions in our documentation for upgrades, or else you may lose your projects!
Source
