Full notes
Full vrAMP update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Two more visualizations have been added
Improvements made to majority of effects
Beat detection tweaked and improved
The previous three effects are excluded from being played again
Unfreezing now listens and switches effects immediately
Rift Audio is now fixed. vrAMP will now play the included catalog of music in the Rift without switching devices. Sound from all sources is still picked up, enabling you to listen with your preferred sound device. Coming soon... We're going to finish naming all of the effects and publish screenshots of each to better communicate with the community and through our patch notes. The promised new video is in the works showing off recent changes and additions. Please let us know if you have any feedback or questions!
Source
Changelog.gg summarizes and formats this update. How we read updates.
